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Use Grisu2 algorithm in String::num_scientific to fix serializing
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@@ -689,7 +689,7 @@
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<member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="Animation.LoopMode" default="0">
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Determines the behavior of both ends of the animation timeline during animation playback. This is used for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
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</member>
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<member name="step" type="float" setter="set_step" getter="get_step" default="0.0333333">
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<member name="step" type="float" setter="set_step" getter="get_step" default="0.033333335">
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The animation step value.
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</member>
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</members>
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