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doc: Sync classref with current source
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@@ -170,55 +170,55 @@
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<constant name="LOGIC_CLAMP" value="46">
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Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)`
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</constant>
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<constant name="LOGIC_NEAREST_PO2" value="46">
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<constant name="LOGIC_NEAREST_PO2" value="47">
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Return the nearest power of 2 to the input.
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</constant>
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<constant name="OBJ_WEAKREF" value="47">
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<constant name="OBJ_WEAKREF" value="48">
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Create a [WeakRef] from the input.
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</constant>
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<constant name="FUNC_FUNCREF" value="48">
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<constant name="FUNC_FUNCREF" value="49">
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Create a [FuncRef] from the input.
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</constant>
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<constant name="TYPE_CONVERT" value="49">
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<constant name="TYPE_CONVERT" value="50">
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Convert between types.
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</constant>
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<constant name="TYPE_OF" value="50">
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<constant name="TYPE_OF" value="51">
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Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
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</constant>
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<constant name="TYPE_EXISTS" value="51">
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<constant name="TYPE_EXISTS" value="52">
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Checks if a type is registered in the [ClassDB].
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</constant>
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<constant name="TEXT_CHAR" value="52">
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<constant name="TEXT_CHAR" value="53">
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Return a character with the given ascii value.
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</constant>
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<constant name="TEXT_STR" value="53">
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<constant name="TEXT_STR" value="54">
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Convert the input to a string.
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</constant>
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<constant name="TEXT_PRINT" value="54">
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<constant name="TEXT_PRINT" value="55">
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Print the given string to the output window.
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</constant>
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<constant name="TEXT_PRINTERR" value="55">
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<constant name="TEXT_PRINTERR" value="56">
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Print the given string to the standard error output.
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</constant>
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<constant name="TEXT_PRINTRAW" value="56">
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<constant name="TEXT_PRINTRAW" value="57">
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Print the given string to the standard output, without adding a newline.
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</constant>
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<constant name="VAR_TO_STR" value="57">
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<constant name="VAR_TO_STR" value="58">
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Serialize a [Variant] to a string.
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</constant>
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<constant name="STR_TO_VAR" value="58">
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<constant name="STR_TO_VAR" value="59">
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Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
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</constant>
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<constant name="VAR_TO_BYTES" value="59">
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<constant name="VAR_TO_BYTES" value="60">
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Serialize a [Variant] to a [PoolByteArray].
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</constant>
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<constant name="BYTES_TO_VAR" value="60">
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<constant name="BYTES_TO_VAR" value="61">
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Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
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</constant>
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<constant name="COLORN" value="61">
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<constant name="COLORN" value="62">
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Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
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</constant>
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<constant name="FUNC_MAX" value="62">
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<constant name="FUNC_MAX" value="63">
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The maximum value the [member function] property can have.
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</constant>
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</constants>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.0.alpha.custom_build">
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<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.0-alpha">
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<brief_description>
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</brief_description>
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<description>
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