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Unify usage of undo_redo in editor
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@@ -86,7 +86,7 @@ protected:
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return false;
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}
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Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo();
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Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
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undo_redo->create_action(TTR("Set Shader Global Variable"));
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undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_value);
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