Use ScriptExportMode enum in EditorExportPreset

This commit is contained in:
Micky
2025-06-05 18:52:22 +02:00
committed by Rémi Verschelde
parent 5f12ada7a4
commit 14ede94a76
8 changed files with 66 additions and 11 deletions

View File

@@ -78,8 +78,8 @@ Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin;
class EditorExportGDScript : public EditorExportPlugin {
GDCLASS(EditorExportGDScript, EditorExportPlugin);
static constexpr int DEFAULT_SCRIPT_MODE = EditorExportPreset::MODE_SCRIPT_BINARY_TOKENS_COMPRESSED;
int script_mode = DEFAULT_SCRIPT_MODE;
static constexpr EditorExportPreset::ScriptExportMode DEFAULT_SCRIPT_MODE = EditorExportPreset::MODE_SCRIPT_BINARY_TOKENS_COMPRESSED;
EditorExportPreset::ScriptExportMode script_mode = DEFAULT_SCRIPT_MODE;
protected:
virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) override {