mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Use ScriptExportMode enum in EditorExportPreset
This commit is contained in:
@@ -433,7 +433,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
|
||||
script_key_error->hide();
|
||||
}
|
||||
|
||||
int script_export_mode = current->get_script_export_mode();
|
||||
int script_export_mode = int(current->get_script_export_mode());
|
||||
script_mode->select(script_export_mode);
|
||||
|
||||
updating = false;
|
||||
@@ -703,7 +703,7 @@ bool ProjectExportDialog::_validate_script_encryption_key(const String &p_key) {
|
||||
return is_valid;
|
||||
}
|
||||
|
||||
void ProjectExportDialog::_script_export_mode_changed(int p_mode) {
|
||||
void ProjectExportDialog::_script_export_mode_changed(EditorExportPreset::ScriptExportMode p_mode) {
|
||||
if (updating) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user