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Fix notification thread guards
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@@ -131,10 +131,9 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
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}
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void Node3D::_notification(int p_what) {
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ERR_THREAD_GUARD;
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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ERR_MAIN_THREAD_GUARD;
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ERR_FAIL_NULL(get_tree());
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Node *p = get_parent();
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@@ -163,6 +162,8 @@ void Node3D::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_TREE: {
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ERR_MAIN_THREAD_GUARD;
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notification(NOTIFICATION_EXIT_WORLD, true);
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if (xform_change.in_list()) {
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get_tree()->xform_change_list.remove(&xform_change);
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@@ -176,6 +177,8 @@ void Node3D::_notification(int p_what) {
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} break;
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case NOTIFICATION_ENTER_WORLD: {
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ERR_MAIN_THREAD_GUARD;
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data.inside_world = true;
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data.viewport = nullptr;
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Node *parent = get_parent();
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@@ -198,6 +201,8 @@ void Node3D::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_WORLD: {
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ERR_MAIN_THREAD_GUARD;
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#ifdef TOOLS_ENABLED
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clear_gizmos();
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#endif
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@@ -211,6 +216,8 @@ void Node3D::_notification(int p_what) {
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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ERR_THREAD_GUARD;
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#ifdef TOOLS_ENABLED
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for (int i = 0; i < data.gizmos.size(); i++) {
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data.gizmos.write[i]->transform();
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