mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
This commit is contained in:
7
core/config/SCsub
Normal file
7
core/config/SCsub
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@@ -0,0 +1,7 @@
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#!/usr/bin/env python
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Import("env")
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env_config = env.Clone()
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env_config.add_source_files(env.core_sources, "*.cpp")
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221
core/config/engine.cpp
Normal file
221
core/config/engine.cpp
Normal file
@@ -0,0 +1,221 @@
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/*************************************************************************/
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/* engine.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "engine.h"
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#include "core/authors.gen.h"
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#include "core/donors.gen.h"
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#include "core/license.gen.h"
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#include "core/version.h"
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#include "core/version_hash.gen.h"
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void Engine::set_iterations_per_second(int p_ips) {
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ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
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ips = p_ips;
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}
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int Engine::get_iterations_per_second() const {
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return ips;
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}
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void Engine::set_physics_jitter_fix(float p_threshold) {
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if (p_threshold < 0) {
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p_threshold = 0;
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}
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physics_jitter_fix = p_threshold;
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}
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float Engine::get_physics_jitter_fix() const {
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return physics_jitter_fix;
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}
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void Engine::set_target_fps(int p_fps) {
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_target_fps = p_fps > 0 ? p_fps : 0;
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}
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int Engine::get_target_fps() const {
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return _target_fps;
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}
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uint64_t Engine::get_frames_drawn() {
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return frames_drawn;
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}
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void Engine::set_frame_delay(uint32_t p_msec) {
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_frame_delay = p_msec;
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}
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uint32_t Engine::get_frame_delay() const {
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return _frame_delay;
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}
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void Engine::set_time_scale(float p_scale) {
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_time_scale = p_scale;
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}
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float Engine::get_time_scale() const {
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return _time_scale;
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}
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Dictionary Engine::get_version_info() const {
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Dictionary dict;
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dict["major"] = VERSION_MAJOR;
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dict["minor"] = VERSION_MINOR;
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dict["patch"] = VERSION_PATCH;
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dict["hex"] = VERSION_HEX;
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dict["status"] = VERSION_STATUS;
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dict["build"] = VERSION_BUILD;
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dict["year"] = VERSION_YEAR;
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String hash = VERSION_HASH;
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dict["hash"] = hash.length() == 0 ? String("unknown") : hash;
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String stringver = String(dict["major"]) + "." + String(dict["minor"]);
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if ((int)dict["patch"] != 0) {
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stringver += "." + String(dict["patch"]);
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}
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stringver += "-" + String(dict["status"]) + " (" + String(dict["build"]) + ")";
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dict["string"] = stringver;
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return dict;
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}
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static Array array_from_info(const char *const *info_list) {
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Array arr;
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for (int i = 0; info_list[i] != nullptr; i++) {
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arr.push_back(info_list[i]);
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}
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return arr;
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}
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static Array array_from_info_count(const char *const *info_list, int info_count) {
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Array arr;
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for (int i = 0; i < info_count; i++) {
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arr.push_back(info_list[i]);
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}
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return arr;
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}
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Dictionary Engine::get_author_info() const {
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Dictionary dict;
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dict["lead_developers"] = array_from_info(AUTHORS_LEAD_DEVELOPERS);
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dict["project_managers"] = array_from_info(AUTHORS_PROJECT_MANAGERS);
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dict["founders"] = array_from_info(AUTHORS_FOUNDERS);
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dict["developers"] = array_from_info(AUTHORS_DEVELOPERS);
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return dict;
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}
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Array Engine::get_copyright_info() const {
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Array components;
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for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
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const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
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Dictionary component_dict;
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component_dict["name"] = cp_info.name;
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Array parts;
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for (int i = 0; i < cp_info.part_count; i++) {
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const ComponentCopyrightPart &cp_part = cp_info.parts[i];
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Dictionary part_dict;
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part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
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part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
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part_dict["license"] = cp_part.license;
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parts.push_back(part_dict);
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}
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component_dict["parts"] = parts;
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components.push_back(component_dict);
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}
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return components;
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}
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Dictionary Engine::get_donor_info() const {
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Dictionary donors;
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donors["platinum_sponsors"] = array_from_info(DONORS_SPONSOR_PLATINUM);
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donors["gold_sponsors"] = array_from_info(DONORS_SPONSOR_GOLD);
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donors["silver_sponsors"] = array_from_info(DONORS_SPONSOR_SILVER);
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donors["bronze_sponsors"] = array_from_info(DONORS_SPONSOR_BRONZE);
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donors["mini_sponsors"] = array_from_info(DONORS_SPONSOR_MINI);
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donors["gold_donors"] = array_from_info(DONORS_GOLD);
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donors["silver_donors"] = array_from_info(DONORS_SILVER);
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donors["bronze_donors"] = array_from_info(DONORS_BRONZE);
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return donors;
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}
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Dictionary Engine::get_license_info() const {
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Dictionary licenses;
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for (int i = 0; i < LICENSE_COUNT; i++) {
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licenses[LICENSE_NAMES[i]] = LICENSE_BODIES[i];
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}
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return licenses;
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}
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String Engine::get_license_text() const {
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return String(GODOT_LICENSE_TEXT);
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}
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bool Engine::is_abort_on_gpu_errors_enabled() const {
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return abort_on_gpu_errors;
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}
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bool Engine::is_validation_layers_enabled() const {
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return use_validation_layers;
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}
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void Engine::add_singleton(const Singleton &p_singleton) {
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singletons.push_back(p_singleton);
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singleton_ptrs[p_singleton.name] = p_singleton.ptr;
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}
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Object *Engine::get_singleton_object(const String &p_name) const {
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const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
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ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'.");
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return E->get();
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}
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bool Engine::has_singleton(const String &p_name) const {
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return singleton_ptrs.has(p_name);
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}
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void Engine::get_singletons(List<Singleton> *p_singletons) {
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for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
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p_singletons->push_back(E->get());
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}
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}
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Engine *Engine::singleton = nullptr;
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Engine *Engine::get_singleton() {
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return singleton;
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}
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Engine::Engine() {
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singleton = this;
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}
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134
core/config/engine.h
Normal file
134
core/config/engine.h
Normal file
@@ -0,0 +1,134 @@
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/*************************************************************************/
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/* engine.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef ENGINE_H
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#define ENGINE_H
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#include "core/os/main_loop.h"
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#include "core/string/ustring.h"
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#include "core/templates/list.h"
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#include "core/templates/vector.h"
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class Engine {
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public:
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struct Singleton {
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StringName name;
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Object *ptr;
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Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr) :
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name(p_name),
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ptr(p_ptr) {
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}
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};
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private:
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friend class Main;
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uint64_t frames_drawn = 0;
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uint32_t _frame_delay = 0;
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uint64_t _frame_ticks = 0;
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float _frame_step = 0;
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int ips = 60;
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float physics_jitter_fix = 0.5;
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float _fps = 1;
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int _target_fps = 0;
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float _time_scale = 1.0;
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uint64_t _physics_frames = 0;
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float _physics_interpolation_fraction = 0.0f;
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bool abort_on_gpu_errors = false;
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bool use_validation_layers = false;
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uint64_t _idle_frames = 0;
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bool _in_physics = false;
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List<Singleton> singletons;
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Map<StringName, Object *> singleton_ptrs;
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bool editor_hint = false;
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static Engine *singleton;
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public:
|
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static Engine *get_singleton();
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|
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virtual void set_iterations_per_second(int p_ips);
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virtual int get_iterations_per_second() const;
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|
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void set_physics_jitter_fix(float p_threshold);
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||||
float get_physics_jitter_fix() const;
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virtual void set_target_fps(int p_fps);
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||||
virtual int get_target_fps() const;
|
||||
|
||||
virtual float get_frames_per_second() const { return _fps; }
|
||||
|
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uint64_t get_frames_drawn();
|
||||
|
||||
uint64_t get_physics_frames() const { return _physics_frames; }
|
||||
uint64_t get_idle_frames() const { return _idle_frames; }
|
||||
bool is_in_physics_frame() const { return _in_physics; }
|
||||
uint64_t get_idle_frame_ticks() const { return _frame_ticks; }
|
||||
float get_idle_frame_step() const { return _frame_step; }
|
||||
float get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
|
||||
|
||||
void set_time_scale(float p_scale);
|
||||
float get_time_scale() const;
|
||||
|
||||
void set_frame_delay(uint32_t p_msec);
|
||||
uint32_t get_frame_delay() const;
|
||||
|
||||
void add_singleton(const Singleton &p_singleton);
|
||||
void get_singletons(List<Singleton> *p_singletons);
|
||||
bool has_singleton(const String &p_name) const;
|
||||
Object *get_singleton_object(const String &p_name) const;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
_FORCE_INLINE_ void set_editor_hint(bool p_enabled) { editor_hint = p_enabled; }
|
||||
_FORCE_INLINE_ bool is_editor_hint() const { return editor_hint; }
|
||||
#else
|
||||
_FORCE_INLINE_ void set_editor_hint(bool p_enabled) {}
|
||||
_FORCE_INLINE_ bool is_editor_hint() const { return false; }
|
||||
#endif
|
||||
|
||||
Dictionary get_version_info() const;
|
||||
Dictionary get_author_info() const;
|
||||
Array get_copyright_info() const;
|
||||
Dictionary get_donor_info() const;
|
||||
Dictionary get_license_info() const;
|
||||
String get_license_text() const;
|
||||
|
||||
bool is_abort_on_gpu_errors_enabled() const;
|
||||
bool is_validation_layers_enabled() const;
|
||||
|
||||
Engine();
|
||||
virtual ~Engine() {}
|
||||
};
|
||||
|
||||
#endif // ENGINE_H
|
||||
1268
core/config/project_settings.cpp
Normal file
1268
core/config/project_settings.cpp
Normal file
File diff suppressed because it is too large
Load Diff
185
core/config/project_settings.h
Normal file
185
core/config/project_settings.h
Normal file
@@ -0,0 +1,185 @@
|
||||
/*************************************************************************/
|
||||
/* project_settings.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef PROJECT_SETTINGS_H
|
||||
#define PROJECT_SETTINGS_H
|
||||
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/thread_safe.h"
|
||||
#include "core/templates/set.h"
|
||||
|
||||
class ProjectSettings : public Object {
|
||||
GDCLASS(ProjectSettings, Object);
|
||||
_THREAD_SAFE_CLASS_
|
||||
|
||||
public:
|
||||
typedef Map<String, Variant> CustomMap;
|
||||
static const String IMPORTED_FILES_PATH;
|
||||
|
||||
enum {
|
||||
//properties that are not for built in values begin from this value, so builtin ones are displayed first
|
||||
NO_BUILTIN_ORDER_BASE = 1 << 16
|
||||
};
|
||||
|
||||
struct AutoloadInfo {
|
||||
StringName name;
|
||||
String path;
|
||||
bool is_singleton = false;
|
||||
};
|
||||
|
||||
protected:
|
||||
struct VariantContainer {
|
||||
int order = 0;
|
||||
bool persist = false;
|
||||
Variant variant;
|
||||
Variant initial;
|
||||
bool hide_from_editor = false;
|
||||
bool overridden = false;
|
||||
bool restart_if_changed = false;
|
||||
#ifdef DEBUG_METHODS_ENABLED
|
||||
bool ignore_value_in_docs = false;
|
||||
#endif
|
||||
|
||||
VariantContainer() {}
|
||||
|
||||
VariantContainer(const Variant &p_variant, int p_order, bool p_persist = false) :
|
||||
order(p_order),
|
||||
persist(p_persist),
|
||||
variant(p_variant) {
|
||||
}
|
||||
};
|
||||
|
||||
bool registering_order = true;
|
||||
int last_order = NO_BUILTIN_ORDER_BASE;
|
||||
int last_builtin_order = 0;
|
||||
Map<StringName, VariantContainer> props;
|
||||
String resource_path;
|
||||
Map<StringName, PropertyInfo> custom_prop_info;
|
||||
bool disable_feature_overrides = false;
|
||||
bool using_datapack = false;
|
||||
List<String> input_presets;
|
||||
|
||||
Set<String> custom_features;
|
||||
Map<StringName, StringName> feature_overrides;
|
||||
|
||||
Map<StringName, AutoloadInfo> autoloads;
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
static ProjectSettings *singleton;
|
||||
|
||||
Error _load_settings_text(const String &p_path);
|
||||
Error _load_settings_binary(const String &p_path);
|
||||
Error _load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path);
|
||||
|
||||
Error _save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
|
||||
Error _save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
|
||||
|
||||
Error _save_custom_bnd(const String &p_file);
|
||||
|
||||
void _convert_to_last_version(int p_from_version);
|
||||
|
||||
bool _load_resource_pack(const String &p_pack, bool p_replace_files = true, int p_offset = 0);
|
||||
|
||||
void _add_property_info_bind(const Dictionary &p_info);
|
||||
|
||||
Error _setup(const String &p_path, const String &p_main_pack, bool p_upwards = false);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
static const int CONFIG_VERSION = 4;
|
||||
|
||||
void set_setting(const String &p_setting, const Variant &p_value);
|
||||
Variant get_setting(const String &p_setting) const;
|
||||
|
||||
bool has_setting(String p_var) const;
|
||||
String localize_path(const String &p_path) const;
|
||||
String globalize_path(const String &p_path) const;
|
||||
|
||||
void set_initial_value(const String &p_name, const Variant &p_value);
|
||||
void set_restart_if_changed(const String &p_name, bool p_restart);
|
||||
void set_ignore_value_in_docs(const String &p_name, bool p_ignore);
|
||||
bool get_ignore_value_in_docs(const String &p_name) const;
|
||||
|
||||
bool property_can_revert(const String &p_name);
|
||||
Variant property_get_revert(const String &p_name);
|
||||
|
||||
String get_resource_path() const;
|
||||
|
||||
static ProjectSettings *get_singleton();
|
||||
|
||||
void clear(const String &p_name);
|
||||
int get_order(const String &p_name) const;
|
||||
void set_order(const String &p_name, int p_order);
|
||||
void set_builtin_order(const String &p_name);
|
||||
bool is_builtin_setting(const String &p_name) const;
|
||||
|
||||
Error setup(const String &p_path, const String &p_main_pack, bool p_upwards = false);
|
||||
|
||||
Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
|
||||
Error save();
|
||||
void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
|
||||
const Map<StringName, PropertyInfo> &get_custom_property_info() const;
|
||||
|
||||
Vector<String> get_optimizer_presets() const;
|
||||
|
||||
List<String> get_input_presets() const { return input_presets; }
|
||||
|
||||
void set_disable_feature_overrides(bool p_disable);
|
||||
|
||||
bool is_using_datapack() const;
|
||||
|
||||
void set_registering_order(bool p_enable);
|
||||
|
||||
bool has_custom_feature(const String &p_feature) const;
|
||||
|
||||
Map<StringName, AutoloadInfo> get_autoload_list() const;
|
||||
void add_autoload(const AutoloadInfo &p_autoload);
|
||||
void remove_autoload(const StringName &p_autoload);
|
||||
bool has_autoload(const StringName &p_autoload) const;
|
||||
AutoloadInfo get_autoload(const StringName &p_name) const;
|
||||
|
||||
ProjectSettings();
|
||||
~ProjectSettings();
|
||||
};
|
||||
|
||||
//not a macro any longer
|
||||
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed = false, bool p_ignore_value_in_docs = false);
|
||||
#define GLOBAL_DEF(m_var, m_value) _GLOBAL_DEF(m_var, m_value)
|
||||
#define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true)
|
||||
#define GLOBAL_DEF_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, true)
|
||||
#define GLOBAL_DEF_RST_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, true)
|
||||
#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var)
|
||||
|
||||
#endif // PROJECT_SETTINGS_H
|
||||
Reference in New Issue
Block a user