Mention SceneTree.create_timer() in the Timer class documentation

This closes https://github.com/godotengine/godot-docs/issues/2349
(as the linked method already contains an example).
This commit is contained in:
Hugo Locurcio
2020-07-09 19:43:38 +02:00
parent 006bb33b79
commit 1261f47c35

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@@ -5,6 +5,7 @@
</brief_description>
<description>
Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one-shot" mode.
[b]Note:[/b] To create an one-shot timer without instantiating a node, use [method SceneTree.create_timer].
</description>
<tutorials>
</tutorials>