Fix broken links in Class Reference

(cherry picked from commit b1153f8829)
This commit is contained in:
Haoyu Qiu
2021-12-10 18:29:38 +08:00
committed by Rémi Verschelde
parent 6fb47a271f
commit 1230169ad1
35 changed files with 45 additions and 45 deletions

View File

@@ -8,8 +8,8 @@
[b]Note:[/b] Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger.
</description>
<tutorials>
<link title="Using multiple threads">https://docs.godotengine.org/en/3.4/tutorials/threads/using_multiple_threads.html</link>
<link title="Thread-safe APIs">https://docs.godotengine.org/en/3.4/tutorials/threads/thread_safe_apis.html</link>
<link title="Using multiple threads">https://docs.godotengine.org/en/3.4/tutorials/performance/threads/using_multiple_threads.html</link>
<link title="Thread-safe APIs">https://docs.godotengine.org/en/3.4/tutorials/performance/threads/thread_safe_apis.html</link>
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>