Better format arguments in variant parser

This commit is contained in:
Michael Alexsander Silva Dias
2019-09-24 14:45:03 -03:00
committed by Michael Alexsander
parent 407229aeeb
commit 0ff4095b36
222 changed files with 842 additions and 843 deletions

View File

@@ -14,7 +14,7 @@
<member name="base_texture" type="Texture2D" setter="set_base_texture" getter="get_base_texture">
Sets the base texture that the Mesh will use to draw.
</member>
<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )">
<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2(0, 0)">
Sets the size of the image, needed for reference.
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">