mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Fix description of touch input position
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
The touch index in the case of a multi-touch event. One index = one finger.
|
||||
</member>
|
||||
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
|
||||
The touch position, in screen (global) coordinates.
|
||||
The touch position in the viewport the node is in, using the coordinate system of this viewport.
|
||||
</member>
|
||||
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
|
||||
If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
|
||||
|
||||
Reference in New Issue
Block a user