mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Fix bug causing project.godot to be ignored when project.binary is missing
(cherry picked from commit 862e2df1a4)
This commit is contained in:
committed by
Rémi Verschelde
parent
864f4201b9
commit
0eb220eedc
@@ -620,7 +620,6 @@ Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path,
|
||||
} else if (err != ERR_FILE_NOT_FOUND) {
|
||||
// If the file exists but can't be loaded, we want to know it.
|
||||
ERR_PRINT("Couldn't load file '" + p_bin_path + "', error code " + itos(err) + ".");
|
||||
return err;
|
||||
}
|
||||
|
||||
// Fallback to text-based project.godot file if binary was not found.
|
||||
@@ -629,7 +628,6 @@ Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path,
|
||||
return OK;
|
||||
} else if (err != ERR_FILE_NOT_FOUND) {
|
||||
ERR_PRINT("Couldn't load file '" + p_text_path + "', error code " + itos(err) + ".");
|
||||
return err;
|
||||
}
|
||||
|
||||
return err;
|
||||
|
||||
Reference in New Issue
Block a user