SCons: Improve cache purging logic

• Implement caching via SCons arguments, rather than environment variables
This commit is contained in:
Thaddeus Crews
2024-10-13 13:59:33 -05:00
parent 98ddec4b8b
commit 0e4a4e3c4d
7 changed files with 151 additions and 155 deletions

View File

@@ -18,12 +18,12 @@ inputs:
required: false
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons-cache/
default: ${{ github.workspace }}/.scons_cache/
scons-cache-limit:
description: The SCons cache size limit.
# actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk.
# Limit to 7 GiB to avoid having the extracted cache fill the disk.
default: 7168
default: 7
runs:
using: composite
@@ -32,10 +32,8 @@ runs:
shell: sh
env:
SCONSFLAGS: ${{ inputs.sconsflags }}
SCONS_CACHE: ${{ inputs.scons-cache }}
SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }}
run: |
echo "Building with flags:" platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }}
echo "Building with flags:" platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}" cache_limit=${{ inputs.scons-cache-limit }}
if [ "${{ inputs.target }}" != "editor" ]; then
# Ensure we don't include editor code in export template builds.
@@ -49,5 +47,5 @@ runs:
export BUILD_NAME="gh"
fi
scons platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }}
scons platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}" cache_limit=${{ inputs.scons-cache-limit }}
ls -l bin/

View File

@@ -6,7 +6,7 @@ inputs:
default: ${{ github.job }}
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons-cache/
default: ${{ github.workspace }}/.scons_cache/
runs:
using: composite
@@ -29,7 +29,6 @@ runs:
# 4. A partial match for the same base branch only (not ideal, matches any PR with the same base branch).
restore-keys: |
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}

View File

@@ -6,7 +6,7 @@ inputs:
default: ${{ github.job }}
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons-cache/
default: ${{ github.workspace }}/.scons_cache/
runs:
using: composite

View File

@@ -52,9 +52,6 @@ jobs:
# continue-on-error: true
- name: Build godot-cpp test extension
env: # Keep synced with godot-build.
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
SCONS_CACHE_LIMIT: 7168
run: scons --directory=./godot-cpp/test target=template_debug dev_build=yes verbose=yes
# - name: Save Godot build cache