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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@@ -147,7 +147,7 @@ void Room::set_room( const Ref<RoomBounds>& p_room ) {
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set_base(RID());
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}
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if (!is_inside_scene())
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if (!is_inside_tree())
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return;
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