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Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of the instance. Scripts with static variables are kept in memory indefinitely unless the `@static_unload` annotation is used or the `static_unload()` method is called on the GDScript. If the custom function `_static_init()` exists it will be called when the class is loaded, after the static variables are set.
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@@ -0,0 +1,16 @@
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GDTEST_OK
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Inner._static_init inner
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InnerInner._static_init inner inner
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data: data
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perm: 0
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prop: prefix Hello! suffix
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perm: 1
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prop: prefix World! suffix
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other.perm:0
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other.prop:prefix Hello! suffix
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other.perm:2
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other.prop:prefix foo suffix
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load.perm:0
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load.prop:prefix Hello! suffix
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load.perm:3
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load.prop:prefix bar suffix
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