[DOCS] InputEvent*

This commit is contained in:
Jerome67000
2017-10-16 00:07:13 +02:00
parent 9876bad05c
commit 0a89b0f767
12 changed files with 74 additions and 43 deletions

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@@ -4,8 +4,10 @@
Input event type for mouse motion events.
</brief_description>
<description>
Contains mouse motion informations. Supports relative, absolute positions and speed. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
</tutorials>
<demos>
</demos>
@@ -41,10 +43,10 @@
</methods>
<members>
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative">
Position of the mouse pointer relative to the previous mouse position.
Mouse position relative to the previous position (position at the last frame).
</member>
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed">
Speed of the mouse pointer.
Mouse speed.
</member>
</members>
<constants>