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Cleans up headers included in editor_node.h
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@@ -30,6 +30,7 @@
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#include "mesh_instance_editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "scene/3d/collision_shape.h"
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#include "scene/3d/navigation_mesh.h"
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#include "scene/3d/physics_body.h"
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