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Link to demos from within the class reference
(cherry picked from commit 439be614f4)
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committed by
Rémi Verschelde
parent
5b9c16a324
commit
069ed4ec63
@@ -8,6 +8,7 @@
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[b]Note:[/b] You should enable [member flip_v] when using a TextureRect to display a [ViewportTexture]. Alternatively, you can enable [member Viewport.render_target_v_flip] on the Viewport. Otherwise, the image will appear upside down.
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</description>
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<tutorials>
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<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
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</tutorials>
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<methods>
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</methods>
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