Link to demos from within the class reference

(cherry picked from commit 439be614f4)
This commit is contained in:
Aaron Franke
2020-10-01 04:34:47 -04:00
committed by Rémi Verschelde
parent 5b9c16a324
commit 069ed4ec63
114 changed files with 276 additions and 65 deletions

View File

@@ -11,7 +11,8 @@
RayCast calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame), use [method force_raycast_update] after adjusting the raycast.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
<link title="Ray-casting">https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>
<method name="add_exception">