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Added various docs, mostly mathematical basics
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@@ -37,6 +37,7 @@
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<argument index="0" name="to" type="Vector3">
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</argument>
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<description>
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Returns the vector's minimum angle to the vector [code]to[/code].
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</description>
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</method>
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<method name="bounce">
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@@ -61,7 +62,7 @@
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<argument index="0" name="b" type="Vector3">
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</argument>
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<description>
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Return the cross product with b.
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Returns the cross product with [code]b[/code].
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</description>
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</method>
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<method name="cubic_interpolate">
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@@ -76,7 +77,7 @@
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<argument index="3" name="t" type="float">
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</argument>
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<description>
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Perform a cubic interpolation between vectors pre_a, a, b, post_b (a is current), by the given amount (t).
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Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount (t).
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</description>
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</method>
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<method name="distance_squared_to">
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@@ -85,7 +86,7 @@
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<argument index="0" name="b" type="Vector3">
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</argument>
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<description>
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Return the squared distance (distance minus the last square root) to b. Prefer this function over distance_to if you need to sort vectors or need the squared distance for some formula.
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Returns the squared distance to [code]b[/code]. Prefer this function over distance_to if you need to sort vectors or need the squared distance for some formula.
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</description>
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</method>
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<method name="distance_to">
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@@ -94,7 +95,7 @@
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<argument index="0" name="b" type="Vector3">
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</argument>
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<description>
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Return the distance to b.
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Returns the distance to b.
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</description>
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</method>
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<method name="dot">
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@@ -103,7 +104,7 @@
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<argument index="0" name="b" type="Vector3">
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</argument>
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<description>
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Return the dot product with b.
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Returns the dot product with b.
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</description>
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</method>
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<method name="floor">
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@@ -131,14 +132,14 @@
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<return type="float">
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</return>
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<description>
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Return the length of the vector.
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Returns the length of the vector.
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</description>
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</method>
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<method name="length_squared">
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<return type="float">
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</return>
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<description>
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Return the length of the vector, squared. Prefer this function over "length" if you need to sort vectors or need the squared length for some formula.
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Returns the length of the vector, squared. Prefer this function over "length" if you need to sort vectors or need the squared length for some formula.
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</description>
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</method>
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<method name="linear_interpolate">
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@@ -170,7 +171,7 @@
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<return type="Vector3">
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</return>
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<description>
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Return a copy of the normalized vector to unit length. This is the same as v / v.length().
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Returns a copy of the normalized vector to unit length. This is the same as v / v.length().
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</description>
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</method>
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<method name="outer">
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@@ -179,7 +180,7 @@
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<argument index="0" name="b" type="Vector3">
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</argument>
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<description>
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Return the outer product with b.
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Returns the outer product with b.
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</description>
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</method>
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<method name="reflect">
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@@ -217,14 +218,14 @@
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<argument index="0" name="by" type="float">
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</argument>
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<description>
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Return a copy of the vector, snapped to the lowest neared multiple.
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Returns a copy of the vector, snapped to the lowest neared multiple.
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</description>
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</method>
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<method name="to_diagonal_matrix">
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<return type="Basis">
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</return>
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<description>
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Return a diagonal matrix with the vector as main diagonal.
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Returns a diagonal matrix with the vector as main diagonal.
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</description>
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</method>
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</methods>
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