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Scene: Remove unused mesh_materials StringNames
They were added in8be2fabbe5(2.1 era) but were likely a first attempt that didn't get unused in the end. (cherry picked from commit764eee03a4)
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@@ -195,11 +195,6 @@ SceneStringNames::SceneStringNames() {
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_default = StaticCString::create("default");
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for (int i = 0; i < MAX_MATERIALS; i++) {
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mesh_materials[i] = "material/" + itos(i);
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}
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_mesh_changed = StaticCString::create("_mesh_changed");
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parameters_base_path = "parameters/";
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