Scene: Remove unused mesh_materials StringNames

They were added in 8be2fabbe5 (2.1 era) but
were likely a first attempt that didn't get unused in the end.

(cherry picked from commit 764eee03a4)
This commit is contained in:
Rémi Verschelde
2021-04-15 13:01:28 +02:00
parent ea8004052d
commit 030f0f58a3
2 changed files with 0 additions and 9 deletions

View File

@@ -195,11 +195,6 @@ SceneStringNames::SceneStringNames() {
_default = StaticCString::create("default");
for (int i = 0; i < MAX_MATERIALS; i++) {
mesh_materials[i] = "material/" + itos(i);
}
_mesh_changed = StaticCString::create("_mesh_changed");
parameters_base_path = "parameters/";