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doc: Make all tutorial links point to 3.3 branch of docs
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@@ -8,9 +8,9 @@
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[b]Note:[/b] In a boolean context, a Vector2 will evaluate to [code]false[/code] if it's equal to [code]Vector2(0, 0)[/code]. Otherwise, a Vector2 will always evaluate to [code]true[/code].
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</description>
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<tutorials>
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<link title="Math tutorial index">https://docs.godotengine.org/en/3.2/tutorials/math/index.html</link>
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<link title="Vector math">https://docs.godotengine.org/en/3.2/tutorials/math/vector_math.html</link>
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<link title="Advanced vector math">https://docs.godotengine.org/en/3.2/tutorials/math/vectors_advanced.html</link>
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<link title="Math tutorial index">https://docs.godotengine.org/en/3.3/tutorials/math/index.html</link>
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<link title="Vector math">https://docs.godotengine.org/en/3.3/tutorials/math/vector_math.html</link>
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<link title="Advanced vector math">https://docs.godotengine.org/en/3.3/tutorials/math/vectors_advanced.html</link>
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<link title="3Blue1Brown Essence of Linear Algebra">https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab</link>
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<link title="Matrix Transform Demo">https://godotengine.org/asset-library/asset/584</link>
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<link title="All 2D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/2d</link>
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