doc: Make all tutorial links point to 3.3 branch of docs

This commit is contained in:
Rémi Verschelde
2021-03-26 10:43:43 +01:00
parent 596169d7df
commit 015973df04
164 changed files with 229 additions and 223 deletions

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@@ -17,7 +17,7 @@
[b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]), it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections). To identify which node receives the RPC call, Godot will use its [NodePath] (make sure node names are the same on all peers). Also, take a look at the high-level networking tutorial and corresponding demos.
</description>
<tutorials>
<link title="Scenes and nodes">https://docs.godotengine.org/en/3.2/getting_started/step_by_step/scenes_and_nodes.html</link>
<link title="Scenes and nodes">https://docs.godotengine.org/en/3.3/getting_started/step_by_step/scenes_and_nodes.html</link>
<link title="All Demos">https://github.com/godotengine/godot-demo-projects/</link>
</tutorials>
<methods>