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Make the dragging connections more user-friendly in visual shaders
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@@ -16,6 +16,13 @@
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Clears the default input ports value.
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</description>
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</method>
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<method name="get_default_input_port" qualifiers="const">
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<return type="int" />
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<param index="0" name="type" type="int" enum="VisualShaderNode.PortType" />
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<description>
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Returns the input port which should be connected by default when this node is created as a result of dragging a connection from an existing node to the empty space on the graph.
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</description>
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</method>
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<method name="get_default_input_values" qualifiers="const">
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<return type="Array" />
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<description>
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