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317 lines
12 KiB
HTML
317 lines
12 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta name="author" content="Godot Engine">
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<meta name="description" content="Godot Engine is free and open source software released under the permissive MIT license.">
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<meta name="theme-color" content="#3d8fcc">
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<meta property="og:site_name" content="Godot Engine">
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<meta property="og:url" content="https://godotengine.org/license/">
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<meta name="twitter:site" content="@godotengine">
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<meta property="og:title" content="License - Godot Engine">
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<meta property="og:description" content="Godot Engine is free and open source software released under the permissive MIT license.">
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<meta property="og:image" content="https://godotengine.org/assets/og_image.png">
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<meta property="og:type" content="website">
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<meta name="twitter:card" content="summary_large_image">
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<title>License - Godot Engine</title>
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<link rel="alternate" type="application/rss+xml" title="Godot News" href="/rss.xml">
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<link rel="icon" href="/assets/favicon.png" sizes="any">
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<link rel="icon" href="/assets/favicon.svg" type="image/svg+xml">
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<link rel="stylesheet" href="/assets/css/main.css?101">
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<link rel="stylesheet" href="/assets/css/tobii.min.css">
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<link rel="preload" as="font" href="/assets/fonts/Montserrat-Bold.woff2" crossorigin>
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<link rel="preload" as="font" href="/assets/fonts/Montserrat-ExtraBold.woff2" crossorigin>
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<link rel="me" href="https://mastodon.gamedev.place/@godotengine">
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</head>
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<body>
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<input type="checkbox" id="nav_toggle_cb">
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<header>
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<div class="container flex align-center">
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<div id="nav_head">
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<a href="/" id="logo-link">
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<img class="nav-logo" src="/assets/logo.svg" width="136" height="48" alt="Godot Engine">
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<img class="nav-logo dark-logo" src="/assets/logo_dark.svg" width="136" height="48" alt="Godot Engine">
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</a>
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<label for="nav_toggle_cb" id="nav_toggle_btn">
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<img src="/assets/hamburger.svg" width="24" height="24" alt="">
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</label>
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</div>
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<nav id="nav">
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<ul class="left">
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<li><a href="/showcase">Showcase</a></li>
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<div class="only-on-mobile" style="width: 100%">
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<li><a href="/features">Features</a></li>
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</div>
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<li><a href="/blog">Blog</a></li>
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<li><a href="/community">Community</a></li>
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<li><a href="/contact">About</a></li>
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<li><a href="https://godotengine.org/asset-library/asset">Assets</a></li>
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</ul>
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<ul class="right">
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<li><a href="/download/windows" class="set-os-download-url">Download</a></li>
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<li><a href="https://docs.godotengine.org">Learn</a></li>
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<li><a href="https://docs.godotengine.org/en/stable/community/contributing/index.html">Contribute</a></li>
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<li class="fund"><a href="/donate">❤︎ Donate</a></li>
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</ul>
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</nav>
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</div>
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</header>
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<main>
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<div class="head">
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<div class="container flex eqsize" style="flex-direction: column">
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<div class="main">
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<h1 class="intro-title">License</h1>
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</div>
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<div class="tabs">
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<a href="/contact" class="title-font ">
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Contact
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</a>
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<a href="/code-of-conduct" class="title-font ">
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Code of Conduct
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</a>
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<a href="/privacy-policy" class="title-font ">
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Privacy
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</a>
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<a href="/governance" class="title-font ">
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Governance
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</a>
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<a href="/teams" class="title-font ">
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Teams
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</a>
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<a href="/license" class="title-font active ">
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License
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</a>
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</div>
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</div>
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</div>
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<div class="container">
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<div class="container-text">
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<h3 class="title">The engine</h3>
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<p>
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Godot Engine is <a href="https://en.wikipedia.org/wiki/Free_and_open_source_software">free and open source
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software</a>
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released under the permissive <a href="https://github.com/godotengine/godot/blob/master/LICENSE.txt">MIT license</a>
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(also named Expat license).
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</p>
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<p>This license grants users a number of freedoms:</p>
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<ul>
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<li>You are free to use Godot Engine, for any purpose</li>
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<li>You can study how Godot Engine works and change it</li>
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<li>You can distribute unmodified and changed versions of Godot Engine, even commercially and under a different
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license (including proprietary)</li>
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</ul>
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<p>
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The only restriction to that third freedom is that you need to distribute the copyright notice and license statement
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of Godot Engine whenever you redistribute it.
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So your derivative product may have a different license, but should still state in its documentation that it derives
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from the MIT licensed Godot Engine (see below).
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</p>
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<h3 class="title">Your game</h3>
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<p>
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Godot Engine's license terms and copyright do not apply to the content you create with it; you are free to
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license your games how you see best fit,
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and will be their sole copyright owner(s).
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</p>
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<p>
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Note however that the Godot Engine binary that you would distribute with your game is a copy of the "Software"
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as defined in the license,
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and you are therefore required to include the copyright notice and license statement somewhere in your
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documentation.
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</p>
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<p>
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The Godot Engine developers consider that a link to this page (<a href="/license">godotengine.org/license</a>)
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in your game documentation or credits would be an
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acceptable way to satisfy the license terms.
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</p>
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<p>
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See <a href="https://docs.godotengine.org/en/stable/about/complying_with_licenses.html">Complying with Licenses</a>
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in the documentation for more information.
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</p>
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<h3 class="title">License text</h3>
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<p>
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A plain text version of the license is available from Godot Engine's GitHub repository: <a
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href="https://github.com/godotengine/godot/blob/master/LICENSE.txt">LICENSE.txt</a>.<br />
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A list of contributors is also available: <a
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href="https://github.com/godotengine/godot/blob/master/AUTHORS.md">AUTHORS.md</a>.
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</p>
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<pre>
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Copyright (c) 2014-present Godot Engine contributors.
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Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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-- Godot Engine <https://godotengine.org>
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</pre>
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<h3 class="title">Third-party components</h3>
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<p>
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Godot Engine uses several third-party libraries and code snippets, which are distributed under their own
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license and copyright statements.
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All such components are compatible with the terms of Godot Engine's MIT license.
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You can refer to <a href="https://github.com/godotengine/godot/blob/master/COPYRIGHT.txt">this list</a>
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for a comprehensive overview of all third-party components used in Godot Engine and their respective licenses.
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</p>
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<h3 class="title">Disclaimer</h3>
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<p>
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The above explanations of Godot Engine's license terms and their implications for its users do not constitute
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legal advice.
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They reflect the Godot Engine team's understanding of their own license terms and that of their third-party
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components;
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in case of doubt, please refer to your lawyer.
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</p>
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</div>
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</div>
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</main>
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<footer>
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<div class="container flex">
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<div id="copyright">
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<p>
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© 2007-2023 Juan Linietsky, Ariel Manzur and <a
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href="https://github.com/godotengine/godot/blob/master/AUTHORS.md" target="_blank"
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rel="noopener">contributors</a><br>
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Godot is a member of the <a href="https://sfconservancy.org/" target_="_blank" rel="noopener">Software Freedom
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Conservancy</a>.<br>
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Kindly hosted by <a href="https://tuxfamily.org" target="_blank" rel="noopener">TuxFamily.org</a>.<br>
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<a href="https://github.com/godotengine/godot-website" target="_blank" rel="noopener">Website source code on
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GitHub</a>.
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</p>
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</div>
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<div id="sitemap">
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<ul class="sitemap-group">
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<li><strong>Get Godot</strong></li>
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<li><a href="/download/windows" class="set-os-download-url">Download</a></li>
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<li><a href="https://editor.godotengine.org/releases/latest/">Web Editor</a></li>
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<li> </li>
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<li><strong>Public Relations</strong></li>
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<li><a href="/blog">Blog</a></li>
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<li><a href="/community">Communities and Events</a></li>
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<li><a href="/press">Press Kit</a></li>
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</ul>
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<ul class="sitemap-group">
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<li><strong>About Godot</strong></li>
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<li><a href="/features">Features</a></li>
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<li><a href="/showcase">Showcase</a></li>
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<li><a href="/education">Education</a></li>
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<li><a href="/license">License</a></li>
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<li><a href="/code-of-conduct">Code of Conduct</a></li>
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<li><a href="/privacy-policy">Privacy Policy</a></li>
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<li><a href="/donate">Donate</a></li>
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</ul>
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<ul class="sitemap-group">
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<li><strong>Project Team</strong></li>
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<li><a href="/governance">Governance</a></li>
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<li><a href="/teams">Teams</a></li>
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<li> </li>
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<li><strong>Extra Resources</strong></li>
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<li><a href="/asset-library/asset">Asset Library</a></li>
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<li><a href="https://docs.godotengine.org">Documentation</a></li>
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<li><a href="https://github.com/godotengine">Code Repository</a></li>
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</ul>
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</div>
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<div id="social" class="dark-desaturate">
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<h4 class="text-right"><a href="/contact">Contact us</a></h4>
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<div class="flex justify-space-between">
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<a href="https://github.com/godotengine" target="_blank" rel="noopener">
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<img src="/assets/footer/github_logo.svg" width="32" height="32" alt="GitHub">
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</a>
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<a href="https://twitter.com/godotengine" target="_blank" rel="noopener">
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<img src="/assets/footer/twitter_logo.svg" width="32" height="32" alt="Twitter">
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</a>
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<a href="https://www.facebook.com/groups/godotengine/" target="_blank" rel="noopener">
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<img src="/assets/footer/facebook_logo.svg" width="32" height="32" alt="Facebook">
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</a>
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<a href="https://www.reddit.com/r/godot" target="_blank" rel="noopener">
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<!-- Zero-width space in the `alt` text to prevent content blockers from blocking the icon -->
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<img src="/assets/footer/reddit_logo.svg" width="32" height="32" alt="Reddit">
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</a>
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<a href="/rss.xml" target="_blank" rel="noopener">
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<!-- Icon is called `feed` instead of `rss` to prevent content blockers from blocking the icon -->
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<img src="/assets/footer/feed_logo.svg" width="32" height="32" alt="RSS feed">
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</a>
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</div>
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</div>
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</div>
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</footer>
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<script defer src="/assets/js/tobii.min.js"></script>
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<script defer src="/assets/js/highlight.min.js?1"></script>
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<script defer src="/assets/js/highlight.gdscript.min.js?1"></script>
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<script>
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document.addEventListener('DOMContentLoaded', () => {
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// This needs to be done on page load but also after page changes,
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// in case a code block appears in an article.
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document.querySelectorAll('pre code').forEach((block) => {
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hljs.highlightBlock(block);
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});
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document.querySelectorAll('.content-article img').forEach((articleImg) => {
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// Add lightbox elements in blog articles for Tobii.
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const lightbox = document.createElement('a');
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lightbox.href = articleImg.src;
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lightbox.classList.add('lightbox');
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lightbox.dataset.group = 'article';
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articleImg.parentNode.appendChild(lightbox);
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lightbox.appendChild(articleImg);
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// Initialize lightbox.
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new Tobii({
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zoom: false,
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});
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});
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// Update any download link to point to identified user's OS.
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const links = document.querySelectorAll('.set-os-download-url');
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if (navigator.platform.indexOf('Mac') !== -1) {
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link.href = "/download/macos";
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} else if (navigator.platform.indexOf('Linux') !== -1) {
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</body>
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</html>
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