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<!doctype html><html lang=en><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="Develop your 2D & 3D games, cross-platform projects, or even XR ideas!"><script defer data-domain=godotengine.org src=https://plausible.godot.foundation/js/script.file-downloads.outbound-links.js></script><meta property="og:site_name" content="Godot Engine"><meta property="og:url" content="https://godotengine.org/blog/index.html"><meta property="og:type" content="website"><meta property="og:description" content="Develop your 2D & 3D games, cross-platform projects, or even XR ideas!"><meta property="og:image" content="https://godotengine.org/assets/share-image.webp"><meta name=twitter:card content="summary_large_image"><meta property="twitter:domain" content="godotengine.org"><meta property="twitter:url" content="https://godotengine.org/blog/index.html"><meta property="og:title" content="Godot Engine - Blog – Godot Engine"><title>Godot Engine - Blog – Godot Engine</title>
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<a href=/consoles/>Console support</a></div><script>document.addEventListener("DOMContentLoaded",function(){const e="ontouchstart"in window||navigator.maxTouchPoints>0,t=document.querySelectorAll("[data-dropdown]");t.forEach(t=>{const i=t.getAttribute("data-dropdown"),n=document.getElementById(i);if(n){let i;function s(){if(window.innerWidth<1200)return;clearTimeout(i);const e=t.getBoundingClientRect();n.style.top=e.bottom+"px",n.style.left=e.left+"px",n.style.display="block",t.classList.add("dropdown-open")}function o(){i=setTimeout(()=>{n.style.display="none",t.classList.remove("dropdown-open")},100)}function a(e){if(window.innerWidth<1200)return;e.preventDefault();const o=n.style.display==="block";o?(n.style.display="none",t.classList.remove("dropdown-open")):s()}e?t.addEventListener("click",a):(t.addEventListener("mouseenter",s),t.addEventListener("mouseleave",o),n.addEventListener("mouseenter",()=>clearTimeout(i)),n.addEventListener("mouseleave",o))}}),e&&document.addEventListener("click",function(e){t.forEach(t=>{const s=t.getAttribute("data-dropdown"),n=document.getElementById(s);n&&!t.contains(e.target)&&!n.contains(e.target)&&(n.style.display="none",t.classList.remove("dropdown-open"))})})})</script><main><style>.posts{display:grid;grid-template-columns:1fr;gap:30px}@media(min-width:768px){.posts{grid-template-columns:1fr 1fr}}@media(min-width:1024px){.posts{grid-template-columns:1fr 1fr 1fr}}.head .main{display:grid;gap:30px;padding:20px 0 39px}.head .main>:last-child,.head .main>:first-child{margin:0}@media(min-width:902px){.head .main{height:120px;grid-template-columns:1fr 1fr;align-content:center;padding:0}.head .main .search-bar{margin-top:6px;justify-self:end}}.tags{display:flex;align-items:baseline;gap:10px;flex-wrap:wrap}.tags h3{margin-top:1rem;display:inline-block;margin:0;font-size:19px}</style><div class=head><div class="container flex eqsize responsive"><div class=main><h1 class=intro-title>Blog</h1><form class=search-bar action=https://duckduckgo.com/><input type=hidden name=sites value=godotengine.org/article>
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<img width=24 height=24 src=/assets/icons/search.svg alt=search title=search></button></form></div></div></div><div class=container><div class=tags><h3>Categories</h3><a href=/blog/ title="Show all categories"><div class="tag tag--default active">All</div></a><a href=/blog/news title="General news that don't fit in other categories."><div class="tag tag--">News</div></a><a href=/blog/progress-report title="Progress report about a specific engine subsystem in Godot."><div class="tag tag--">Progress Report</div></a><a href=/blog/events title="Physical and online Godot-related event announcements."><div class="tag tag--">Events</div></a><a href=/blog/release title="Godot stable release announcements. See Pre-release category for alphas, betas and release candidates."><div class="tag tag--">Release</div></a><a href=/blog/pre-release title="Godot pre-release announcement (alpha, beta or release candidate)."><div class="tag tag--">Pre-release</div></a><a href=/blog/showcase title="Showreel video postings and showcase interviews. Showreel-related announcements are in the News category."><div class="tag tag--">Showcase</div></a></div><div class="flex pagination"><a class=active title="Godot Engine - Blog" href=https://godotengine.org/blog/>1</a>
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<a class=pagination-next href=https://godotengine.org/blog/2/>Next →</a></div><div class=posts><a href=/article/godotcon-2025-xr-android-recap/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/godotcon-boston-2025-android-xr.webp) href=/article/godotcon-2025-xr-android-recap/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/fredia.jpg alt="Fredia Huya-Kouadio" loading=lazy>
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<span class=by>Fredia Huya-Kouadio </span><span class=date> - 23 June 2025</span></div><h3>What's New in Android & XR</h3><p class=excerpt>Recap of the Android & XR updates during GodotCon 2025</div></article></a><a href=/article/dev-snapshot-godot-4-5-beta-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-beta-1.webp) href=/article/dev-snapshot-godot-4-5-beta-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 18 June 2025</span></div><h3>Dev snapshot: Godot 4.5 beta 1</h3><p class=excerpt>Godot 4.5 has entered beta and is now feature-complete!</div></article></a><a href=/article/godotfest-2025/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/godotfest-2025.webp) href=/article/godotfest-2025/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/default_avatar.svg alt="GodotFest Team" loading=lazy>
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<span class=by>GodotFest Team </span><span class=date> - 17 June 2025</span></div><h3>A new convention to look forward to: GodotFest - Save the Date!</h3><p class=excerpt>Introducing the second annual Godot convention: GodotFest 25 - GodotCon Europe!</div></article></a><a href=/article/upcoming-serious-web-performance-boost/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/upcoming-serious-web-performance-boost.webp) href=/article/upcoming-serious-web-performance-boost/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/adamscott.webp alt="Adam Scott" loading=lazy>
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<span class=by>Adam Scott </span><span class=date> - 5 June 2025</span></div><h3>Upcoming (serious) Web performance boost</h3><p class=excerpt>Compiling the Godot Engine with WASM SIMD support truly is a game changer.</div></article></a><a href=/article/dev-snapshot-godot-4-5-dev-5/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-dev-5.webp) href=/article/dev-snapshot-godot-4-5-dev-5/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 2 June 2025</span></div><h3>Dev snapshot: Godot 4.5 dev 5</h3><p class=excerpt>The cool chill of the feature freeze approaches…</div></article></a><a href=/article/dev-snapshot-godot-4-5-dev-4/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-dev-4.webp) href=/article/dev-snapshot-godot-4-5-dev-4/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 13 May 2025</span></div><h3>Dev snapshot: Godot 4.5 dev 4</h3><p class=excerpt>One post-GodotCon snapshot coming up!</div></article></a><a href=/article/live-from-godotcon-boston-web-dotnet-prototype/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/live-from-godotcon-boston-web-net-prototype.webp) href=/article/live-from-godotcon-boston-web-dotnet-prototype/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/adamscott.webp alt="Adam Scott" loading=lazy>
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<span class=by>Adam Scott </span><span class=date> - 9 May 2025</span></div><h3>Live from GodotCon Boston: Web .NET prototype</h3><p class=excerpt>We managed to do the impossible: we created a Godot-based prototype for the Web that runs .NET! Come and try it!</div></article></a><a href=/article/godot-showcase-somar/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/godot-showcase-the-somar-project.webp) href=/article/godot-showcase-somar/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 2 May 2025</span></div><h3>Godot Showcase - Somar</h3><p class=excerpt>We interviewed Frédéric Plourde from Collabora and Daniel Castellanos from Decasis about the Somar project.</div></article></a><a href=/article/dev-snapshot-godot-4-5-dev-3/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-dev-3.webp) href=/article/dev-snapshot-godot-4-5-dev-3/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 25 April 2025</span></div><h3>Dev snapshot: Godot 4.5 dev 3</h3><p class=excerpt>Access the engine like never before!</div></article></a><a href=/article/dev-snapshot-godot-4-5-dev-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-dev-2.webp) href=/article/dev-snapshot-godot-4-5-dev-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 8 April 2025</span></div><h3>Dev snapshot: Godot 4.5 dev 2</h3><p class=excerpt>This is where the fun begins</div></article></a><a href=/article/godot-xr-update-mar-2025/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/march-2025-update-godot-xr-community.webp) href=/article/godot-xr-update-mar-2025/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 28 March 2025</span></div><h3>Godot XR update - March 2025</h3><p class=excerpt>Godot XR Community Game Jam February 2025</div></article></a><a href=/article/maintenance-release-godot-4-4-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/maintenance-release-godot-4-4-1.webp) href=/article/maintenance-release-godot-4-4-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 26 March 2025</span></div><h3>Maintenance release: Godot 4.4.1</h3><p class=excerpt>Godot 4.4 was a massive success, and with most users migrating to it, we discovered and fixed a number of significant bugs which warrant a first maintenance release.</div></article></a><a href=/article/release-candidate-godot-4-4-1-rc-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-4-1-rc-2.webp) href=/article/release-candidate-godot-4-4-1-rc-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 21 March 2025</span></div><h3>Release candidate: Godot 4.4.1 RC 2</h3><p class=excerpt>Closing in on the first maintenance release for Godot 4.4, fixing a number of regressions and other significant bugs found in this month's feature release.</div></article></a><a href=/article/dev-snapshot-godot-4-5-dev-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-dev-1.webp) href=/article/dev-snapshot-godot-4-5-dev-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 20 March 2025</span></div><h3>Dev snapshot: Godot 4.5 dev 1</h3><p class=excerpt>The feature freeze has melted away—here comes the flood!</div></article></a><a href=/article/release-candidate-godot-4-4-1-rc-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-4-1-rc-1.webp) href=/article/release-candidate-godot-4-4-1-rc-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 14 March 2025</span></div><h3>Release candidate: Godot 4.4.1 RC 1</h3><p class=excerpt>Godot 4.4 was released 10 days ago, and as is customary with such major feature updates, we have a late harvest of regression fixes to offer!</div></article></a><a href=/article/godot-xr-update-feb-2025/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/february-2025-update-godot-xr-community.webp) href=/article/godot-xr-update-feb-2025/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 6 March 2025</span></div><h3>Godot XR update - February 2025</h3><p class=excerpt>New plugin releases for Godot XR.</div></article></a><a href=/article/godot-4-4-a-unified-experience/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/godot-4-4-a-unified-experience.webp) href=/article/godot-4-4-a-unified-experience/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/everyone.webp alt="Godot contributors" loading=lazy>
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<span class=by>Godot contributors </span><span class=date> - 3 March 2025</span></div><h3>Godot 4.4, a unified experience</h3><p class=excerpt>Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes — spotting all the optimizations that have been applied in the background will take some time.</div></article></a><a href=/article/release-candidate-godot-4-4-rc-3/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-4-rc-3.webp) href=/article/release-candidate-godot-4-4-rc-3/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 28 February 2025</span></div><h3>Release candidate: Godot 4.4 RC 3</h3><p class=excerpt>We said "final" for the previous release candidate, but good things come in threes, don't they?</div></article></a><a href=/article/release-candidate-godot-4-4-rc-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-4-rc-2.webp) href=/article/release-candidate-godot-4-4-rc-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 26 February 2025</span></div><h3>Release candidate: Godot 4.4 RC 2</h3><p class=excerpt>With a stable release imminent, join us for one final round of testing.</div></article></a><a href=/article/museum-of-all-things/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/moat_logo_large_colorful_over_screenshot.webp) href=/article/museum-of-all-things/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/emi.webp alt=Emi loading=lazy>
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<span class=by>Emi </span><span class=date> - 25 February 2025</span></div><h3>Godot Showcase - Museum of All Things</h3><p class=excerpt>What if Wikipedia was a place you could visit? That’s the idea behind The Museum of All Things, a free and open-source procedurally-generated museum built on Wikipedia’s vast knowledge base.</div></article></a><a href=/article/release-candidate-godot-4-4-rc-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-4-rc-1.webp) href=/article/release-candidate-godot-4-4-rc-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 21 February 2025</span></div><h3>Release candidate: Godot 4.4 RC 1</h3><p class=excerpt>Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.</div></article></a><a href=/article/dev-snapshot-godot-4-4-beta-4/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-4-beta-4.webp) href=/article/dev-snapshot-godot-4-4-beta-4/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 17 February 2025</span></div><h3>Dev snapshot: Godot 4.4 beta 4</h3><p class=excerpt>The 4.4 beta phase nears its end!</div></article></a><a href=/article/dev-snapshot-godot-4-4-beta-3/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-4-beta-3.webp) href=/article/dev-snapshot-godot-4-4-beta-3/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 7 February 2025</span></div><h3>Dev snapshot: Godot 4.4 beta 3</h3><p class=excerpt>Picking up the pace!</div></article></a><a href=/article/dev-snapshot-godot-4-4-beta-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-4-beta-2.webp) href=/article/dev-snapshot-godot-4-4-beta-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 30 January 2025</span></div><h3>Dev snapshot: Godot 4.4 beta 2</h3><p class=excerpt>The bugs don't stand a chance!</div></article></a></div><div class="flex pagination"><a class=active title="Godot Engine - Blog" href=https://godotengine.org/blog/>1</a>
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<a title="Godot Engine - Blog - Page 2" href=https://godotengine.org/blog/2/>2</a>
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<a title="Godot Engine - Blog - Page 3" href=https://godotengine.org/blog/3/>3</a>
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<a title="Godot Engine - Blog - Page 4" href=https://godotengine.org/blog/4/>4</a>
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<a title="Godot Engine - Blog - Page 5" href=https://godotengine.org/blog/5/>5</a>
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