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<img width=24 height=24 src=/assets/icons/search.svg alt=search title=search></button></form></div></div></div><div class=container><div class=tags><h3>Categories</h3><a href=/blog/ title="Show all categories"><div class="tag tag--default">All</div></a><a href=/blog/news title="General news that don't fit in other categories."><div class="tag tag--">News</div></a><a href=/blog/progress-report title="Progress report about a specific engine subsystem in Godot."><div class="tag tag--">Progress Report</div></a><a href=/blog/events title="Physical and online Godot-related event announcements."><div class="tag tag-- active">Events</div></a><a href=/blog/release title="Godot stable release announcements. See Pre-release category for alphas, betas and release candidates."><div class="tag tag--">Release</div></a><a href=/blog/pre-release title="Godot pre-release announcement (alpha, beta or release candidate)."><div class="tag tag--">Pre-release</div></a><a href=/blog/showcase title="Showreel video postings and showcase interviews. Showreel-related announcements are in the News category."><div class="tag tag--">Showcase</div></a></div><h3 style=margin-top:1rem>Filtered by: Events</h3><div class="flex pagination"><a class=pagination-previous href=https://godotengine.org/blog/events/>← Previous</a>
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<a class=pagination-next href=https://godotengine.org/blog/events/3/>Next →</a></div><div class=posts><a href=/article/godotcon-july-2021-schedule/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/60d/cc6/251/60dcc6251e506284385457.png) href=/article/godotcon-july-2021-schedule/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/ilaria.webp alt="Ilaria Cislaghi" loading=lazy>
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<span class=by>Ilaria Cislaghi </span><span class=date> - 1 July 2021</span></div><h3>GodotCon July 2021 - Schedule</h3><p class=excerpt></div></article></a><a href=/article/announcing-gogodotjam/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/609/ab0/e5d/609ab0e5d9b60364021896.png) href=/article/announcing-gogodotjam/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/ilaria.webp alt="Ilaria Cislaghi" loading=lazy>
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<span class=by>Ilaria Cislaghi </span><span class=date> - 11 May 2021</span></div><h3>Announcing Go Godot Jam</h3><p class=excerpt></div></article></a><a href=/article/online-godotcon-july-2021-call-participation/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/606/75e/144/60675e14444de858952431.png) href=/article/online-godotcon-july-2021-call-participation/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/ilaria.webp alt="Ilaria Cislaghi" loading=lazy>
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<span class=by>Ilaria Cislaghi </span><span class=date> - 2 April 2021</span></div><h3>Online GodotCon July 2021 - Call for participation</h3><p class=excerpt>After the success of our January 2021 event, we are organizing another Online GodotCon in July 2021! You have until 25 April 2021 to send us your talk and demo proposals.</div></article></a><a href=/article/online-godotcon-2021-schedule/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/600/97d/d65/60097dd655b97035169712.png) href=/article/online-godotcon-2021-schedule/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/julian.webp alt="Julian Murgia" loading=lazy>
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<span class=by>Julian Murgia </span><span class=date> - 21 January 2021</span></div><h3>Online GodotCon 2021: Schedule</h3><p class=excerpt>Online GodotCon 2021 is right around the corner, streaming on Saturday, January 23rd from 8:45 am UTC! Join us on the YouTube Premiere to watch the conference at the same time as all other Godot users in the world, and use our new open source chat platform to discuss about talks or Godot in general with attendees and speakers.</div></article></a><a href=/article/call-for-participation-online-godotcon-2021/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5fc/8f2/85e/5fc8f285e75a5623838507.png) href=/article/call-for-participation-online-godotcon-2021/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/julian.webp alt="Julian Murgia" loading=lazy>
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<span class=by>Julian Murgia </span><span class=date> - 3 December 2020</span></div><h3>Call for participation to Online GodotCon 2021</h3><p class=excerpt>Given the international situation, we are going online for our next Godot conference in 2021! Online GodotCon 2021 will happen on the 23rd of January 2021, with pre-recorded talks and then live Q&As with the speakers, as well as a dedicated chat platform for attendees to socialize together. We're now asking all interested users to send us proposals for talks, demos, etc. for the event.</div></article></a><a href=/article/meet-godot-engine-representatives-gdc-2020/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5e4/183/064/5e4183064b6bd149641883.png) href=/article/meet-godot-engine-representatives-gdc-2020/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/reduzio.webp alt="Juan Linietsky" loading=lazy>
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<span class=by>Juan Linietsky </span><span class=date> - 10 February 2020</span></div><h3>Meet with the Godot Engine representatives at GDC 2020!</h3><p class=excerpt>Next month it will be time for GDC yet again! The project leadership will be attending the event for meetings and we are starting to build our schedule for GDC 2020.</div></article></a><a href=/article/schedule-godotcon-2020-brussels/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5e2/e08/63a/5e2e0863aaadc002576427.png) href=/article/schedule-godotcon-2020-brussels/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 26 January 2020</span></div><h3>Schedule for GodotCon 2020 in Brussels</h3><p class=excerpt>GodotCon Brussels 2020 starts in one week (3-4 Feb 2020), and many of us are already getting ready to travel to Brussels for the Godot Sprint and FOSDEM this week. Here's a first version of the schedule for the GodotCon, with presentations of the confirmed speakers. Note that we will likely have a few more talks added to the schedule in the coming days, and the current order is not final (hence why there is also no time schedule yet).</div></article></a><a href=/article/meet-community-fosdem-and-godotcon-2020/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5de/90c/453/5de90c453d6bf225692072.png) href=/article/meet-community-fosdem-and-godotcon-2020/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 5 December 2019</span></div><h3>Meet the community at FOSDEM and GodotCon 2020</h3><p class=excerpt>Once again we will be at FOSDEM in Brussels with a Godot stand, and for the first time some of us also organize a game development-focused devroom at FOSDEM. And as usual, we organize our GodotCon event right next to the FOSDEM, on 3 & 4 February 2020 in Brussels. For Godot contributors, we will also have our usual Godot Sprint on 30 & 31 January 2020.</div></article></a><a href=/article/schedule-godotcon-2019-poznan/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5d9/f48/9c4/5d9f489c43a54009438616.png) href=/article/schedule-godotcon-2019-poznan/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 10 October 2019</span></div><h3>Schedule for GodotCon 2019 in Poznań</h3><p class=excerpt>The GodotCon 2019 in Poznań, Poland is nearing, so here is the preliminary schedule of talks and demos, as well as presentations of the speakers. Content will be updated with the actual time schedule for the two days of GodotCon, and possibly additional talks.</div></article></a><a href=/article/cfp-game-development-room-fosdem-2020/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5d9/dea/c0b/5d9deac0ba681055155639.png) href=/article/cfp-game-development-room-fosdem-2020/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/vnen.webp alt="George Marques" loading=lazy>
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<span class=by>George Marques </span><span class=date> - 9 October 2019</span></div><h3>CFP: Game Development room at FOSDEM 2020</h3><p class=excerpt>We organize a devroom focused on free and open source Game Development at the FOSDEM 2020 in Brussels, on February 1-2, 2020. We ask any interested developer or user of FOSS game development tools or games to send us their talk proposals until December 1, 2019.</div></article></a><a href=/article/meet-community-godotcon-poznan-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5d3/75c/13b/5d375c13b89b2704350625.png) href=/article/meet-community-godotcon-poznan-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 23 July 2019</span></div><h3>Meet the community at GodotCon Poznań 2019</h3><p class=excerpt>For the second year in a row, we're graciously hosted by the Game Industry Conference (GIC) organizers to have our own GodotCon in Poznań, Poland on 16 & 17 October 2019, the two days before GIC. And to complete the week, we will also have a Godot Sprint on 14 & 15 October 2019, for all Godot contributors to meet, work together and exchange on development topics.</div></article></a><a href=/article/godot-3-2-docs-sprint/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5cf/4b8/f7d/5cf4b8f7daf66826927105.jpg) href=/article/godot-3-2-docs-sprint/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/nathan.webp alt="Nathan GDQuest" loading=lazy>
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<span class=by>Nathan GDQuest </span><span class=date> - 7 June 2019</span></div><h3>Let's complete the docs: Godot 3.2 Docs Sprint</h3><p class=excerpt>We're starting a series of docs sprints once again to make Godot's reference and documentation as good as they can be! Together, we can improve everyone's experience using the engine.</div></article></a><a href=/article/state-godot-gdc-2019-github-hq/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5cb/4f1/7a4/5cb4f17a43632182391125.png) href=/article/state-godot-gdc-2019-github-hq/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/reduzio.webp alt="Juan Linietsky" loading=lazy>
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<span class=by>Juan Linietsky </span><span class=date> - 15 April 2019</span></div><h3>The State of Godot | GDC 2019, at GitHub HQ</h3><p class=excerpt>This year, during GDC, GitHub again hosted a Godot Meetup at their offices and the amount of attendants was considerably bigger than last year. Thanks hugely to them for all their support!</div></article></a><a href=/article/status-godot-gdc-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c9/a84/8fe/5c9a848fe2fac096915646.jpg) href=/article/status-godot-gdc-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/reduzio.webp alt="Juan Linietsky" loading=lazy>
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<span class=by>Juan Linietsky </span><span class=date> - 26 March 2019</span></div><h3>Status of Godot at GDC 2019</h3><p class=excerpt>Rémi Verschelde, Hein Pieter Van Braam and I went to GDC 2019 in representation of Godot. Until last year, I would go mostly alone. So, how did it go compared to last year?</div></article></a><a href=/article/join-godot-meetup-gdc-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c7/9aa/e66/5c79aae6662fe155928325.png) href=/article/join-godot-meetup-gdc-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 1 March 2019</span></div><h3>Join the Godot Meetup at GDC 2019</h3><p class=excerpt>We're organizing a Godot Meetup at the GitHub HQ during GDC 2019, on Thursday, March 21 at 6:30 pm. Entrance is free and everyone is welcome to attend, but you do need to register beforehand on Eventbrite: https://www.eventbrite.co.uk/e/godot-gdc-meetup-2019-tickets-57554184114</div></article></a><a href=/article/meet-godot-representatives-gdc-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c6/daa/53e/5c6daa53edd10191265764.png) href=/article/meet-godot-representatives-gdc-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/reduzio.webp alt="Juan Linietsky" loading=lazy>
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<span class=by>Juan Linietsky </span><span class=date> - 20 February 2019</span></div><h3>Meet with Godot Representatives at GDC 2019</h3><p class=excerpt>Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us).</div></article></a><a href=/article/schedule-godotcon-2019-brussels/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c5/0d7/091/5c50d7091778e055267584.png) href=/article/schedule-godotcon-2019-brussels/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 29 January 2019</span></div><h3>Schedule for GodotCon 2019 in Brussels</h3><p class=excerpt>GodotCon, the yearly Godot Engine event in Brussels, Belgium, is right around the corner! Here's the current schedule of talks and workshops for the event, with a short presentation of the speakers. You can still register to join us on February 4 & 5, 2019, as well as propose a talk or workshop.</div></article></a><a href=/article/call-participation-godotcon-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c1/8f7/f3c/5c18f7f3cc9b6563814474.png) href=/article/call-participation-godotcon-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 18 December 2018</span></div><h3>Call for participation for GodotCon 2019</h3><p class=excerpt>We have a full week of Godot-related events upcoming in Brussels, Belgium, with the Godot Sprint (31 Jan & 1 Feb 2019), FOSDEM (2-3 Feb 2019) and GodotCon (4-5 Feb 2019)! The venue for the Sprint and GodotCon has now been found, it will be the Ludus Académie in Brussels. We're now asking for proposals of talks, workshops, etc. from GodotCon attendees. The speakers lineup will be announced on this blog in January.</div></article></a><a href=/article/meet-community-fosdem-and-godotcon-2019/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5c1/8f1/4da/5c18f14dac08d627984396.png) href=/article/meet-community-fosdem-and-godotcon-2019/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 7 November 2018</span></div><h3>Meet the community at FOSDEM and GodotCon 2019</h3><p class=excerpt>2019 is nearing and with it comes our largest yearly meetup: GodotCon in Brussels (4 & 5 Feb 2019), right after the FOSDEM (2 & 3 Feb 2019). It's time to plan your travel and accommodation, and register for our event as soon as you can to help us organize it properly. Also check out the details about our new pre-FOSDEM event for contributors, Godot Sprint (31 Jan & 1 Feb 2019).</div></article></a><a href=/article/github-game-off-and-godot-are-winning-combination/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5bd/b64/613/5bdb64613262d644014666.png) href=/article/github-game-off-and-godot-are-winning-combination/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 29 October 2018</span></div><h3>GitHub Game Off and Godot are a winning combination</h3><p class=excerpt>GitHub Game Off, the month-long jam putting forward free and open source gamedev tools is back for its 2018 edition starting on November 1st! It's a great opportunity to make a game with Godot and many other great FOSS tools. And as Securas showed it last year with Daemon vs Demon, you can also win the Game Off jam with your Godot game!</div></article></a><a href=/article/godot-wild-jam-october-2018-results/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5bd/324/0e8/5bd3240e841c1065321453.png) href=/article/godot-wild-jam-october-2018-results/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/maxhilbrunner.webp alt="Max Hilbrunner" loading=lazy>
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<span class=by>Max Hilbrunner </span><span class=date> - 26 October 2018</span></div><h3>Godot Wild Jam October - Results</h3><p class=excerpt>With roughly 170 participants and 31 games submitted, the second Godot Wild Jam was a huge success! Read on about the winners for this month and see the compilation video for this Godot Wild Jam.</div></article></a><a href=/article/godot-wild-jam-2018/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5bb/dcb/46c/5bbdcb46c6eee640012032.png) href=/article/godot-wild-jam-2018/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/maxhilbrunner.webp alt="Max Hilbrunner" loading=lazy>
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<span class=by>Max Hilbrunner </span><span class=date> - 10 October 2018</span></div><h3>Godot Wild Jam</h3><p class=excerpt>While the GodotCon in Poznań is ongoing (Livestream here!), our awesome community could not wait for the next official Godot Jam and just got one started on their own: The Godot Wild Jam.</div></article></a><a href=/article/schedule-godotcon-2018-poznan/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5bb/7ab/602/5bb7ab6027652796916982.png) href=/article/schedule-godotcon-2018-poznan/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 7 October 2018</span></div><h3>Schedule for GodotCon 2018 in Poznań</h3><p class=excerpt>GodotCon 2018 Poznań will be on October 10 & 11, and we have a great line-up of speakers from the Godot community who will share insights in their Godot-related work and workflow. Core contributors of the engine will also be there to introduce attendees to the inner workings of a Free and Open Source project like Godot, where everyone can get involved!</div></article></a><a href=/article/meet-community-godotcon-poznan-2018/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/app/uploads/public/5b8/588/37e/5b858837eb859451189783.png) href=/article/meet-community-godotcon-poznan-2018/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde </span><span class=date> - 28 August 2018</span></div><h3>Meet the community at GodotCon Poznań 2018</h3><p class=excerpt>We're organizing a new GodotCon in Poznań, Poland on Wed 10 & Thu 11 October 2018, right before the Game Industry Conference (same location). Our lead developer Juan Linietsky will be there (flying in from Argentina), as well as many other core developers and Godot users, and we'd love you to join us there!</div></article></a></div><div class="flex pagination"><a class=pagination-previous href=https://godotengine.org/blog/events/>← Previous</a>
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