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<!doctype html><html lang=en><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="The Godot Foundation is onboarding a person in charge of Community & Communications, and there is a feedback form for you to fill out."><meta name=theme-color content="#3d8fcc"><meta property="og:site_name" content="Godot Engine"><meta property="og:url" content="https://godotengine.org/article/communications-update-2023/"><meta name=twitter:site content="@godotengine"><meta property="og:title" content="Prepare to hear a lot more from us!"><meta property="og:description" content="The Godot Foundation is onboarding a person in charge of Community & Communications, and there is a feedback form for you to fill out."><meta property="og:image" content="https://godotengine.org/storage/blog/covers/comms-update-18122023.jpg"><meta property="og:type" content="article"><meta name=twitter:card content="summary_large_image"><title>Prepare to hear a lot more from us!</title><link rel=alternate type=application/rss+xml title="Godot News" href=/rss.xml><link rel=icon href=/assets/favicon.png sizes=any><link rel=icon href=/assets/favicon.svg type=image/svg+xml><link rel=stylesheet href=/assets/css/main.css?112><link rel=stylesheet href=/assets/css/tobii.min.css><link rel=preload as=font href=/assets/fonts/Montserrat-Bold.woff2 crossorigin><link rel=preload as=font href=/assets/fonts/Montserrat-ExtraBold.woff2 crossorigin><link rel=me href=https://mastodon.gamedev.place/@godotengine><input type=checkbox id=nav_toggle_cb><header><div class="container flex align-center"><div id=nav_head><a href=/ id=logo-link><img class=nav-logo src=/assets/logo.svg width=136 height=48 alt="Godot Engine">
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<label for=nav_toggle_cb id=nav_toggle_btn><img src=/assets/icons/hamburger.svg width=24 height=24 alt="Main menu"></label></div><nav id=nav><ul class=left><li><a href=/features/>Features</a><li class=only-on-mobile><a href=/showcase/>Showcase</a><li><a href=/blog/>Blog</a><li><a href=/community/>Community</a><li><a href=/contact/>About</a><li><a href=https://godotengine.org/asset-library/asset>Assets</a></ul><ul class=right><li><a href=/download/windows/ class=set-os-download-url>Download</a><li><a href=https://docs.godotengine.org>Docs</a><li><a href=https://docs.godotengine.org/en/stable/community/contributing/index.html>Contribute</a><li class=fund><a href=https://fund.godotengine.org>❤︎ Donate</a></ul></nav></div></header><main><style>body{background-color:var(--background-color)}h1{margin-bottom:8px;margin-top:32px}:not(pre)>code{background:var(--code-background-color);padding:1px 4px;font-size:.95em;border-radius:3px}pre{background:var(--codeblock-background-color);color:var(--codeblock-color)}pre code{display:block;overflow-x:auto;padding:.5em}.date-big{line-height:2;margin-left:32px}article{background-color:var(--base-color);box-shadow:0 3px 2px rgba(0,0,0,.15)}figure{margin:0}figure img{margin:0}article img,article video{max-width:100%;height:auto;display:block;margin:auto;margin-top:16px;margin-bottom:16px}article h1{margin-top:64px}article h2,article h3,article h4{margin-top:42px}.article-info{display:flex;flex-direction:column;gap:8px}.article-metadata{display:flex;gap:24px;align-items:center;font-family:var(--header-font-family);margin-bottom:12px}@media(max-width:900px){.article-metadata{flex-direction:column;align-items:flex-start;gap:16px}}.article-author{color:var(--base-color-text-subtitle-date);font-weight:700;font-size:18px;flex-grow:1;display:flex;gap:12px;align-items:center}.article-author .avatar{border-radius:100%;margin:0}.article-author .by{color:var(--base-color-text-subtitle)}.article-metadata .date{color:var(--base-color-text-subtitle-date)}.article-metadata .date.post-recent-highlight{color:var(--post-recent-highlight-color);opacity:.8}.article-metadata .date.post-recent-highlight::after{font-size:80%;content:"NEW";border:2px solid var(--post-recent-highlight-color);padding:2px 3px;margin-left:8px}.tag.active{filter:saturate(.75)}@media screen and (min-width:900px){article .content{width:70%;margin:auto}}@media(max-width:900px){body{background-color:var(--base-color)}article{background-color:initial;box-shadow:none}article img:first-child,article video:first-child{max-width:100%}}</style><link rel=stylesheet href=/assets/css/highlight.obsidian.min.css><div class=container><article class=padded><div class="content article-container"><figure class=article-cover><img src=/storage/blog/covers/comms-update-18122023.jpg title alt=" " class=rounded-lg style=width:100%;height:auto;background-color:initial></figure><div class=article-info><h1>Prepare to hear a lot more from us!</h1><div class=article-metadata><div class=article-author><span>By:</span>
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<img class=avatar width=25 height=25 src=/assets/images/authors/foundation.webp alt="Godot Foundation" loading=lazy>
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<span class=by>Godot Foundation</span></div><span class=date data-post-date="2023-12-18 15:00:00 +0000">18 December 2023</span></div><div class=tags><a href=/blog/news><div class="tag active">News</div></a></div></div><div class=article-body><p>As a non-profit organization in charge of an open-source project, transparency is important to us at the Godot Foundation. The project wouldn’t function without its incredibly dedicated community, and we want to listen to your requests asking for clearer communication and avoid giving anyone the feeling of being left out as we grow. This will happen not only in the form of the upcoming Financial Report, but include the smaller things too: introducing the people behind their screen names and sharing insights into the daily life of the someone working for the Foundation, for instance.<p>One way to implement these wishes: an increasing and louder social media presence! And since the programmers themselves are quite busy coding, the Foundation is welcoming <a href=https://www.linkedin.com/in/nathaliegalla/>Nathalie Galla</a>, who will henceforth be in charge of Community & Communications at Godot. Together with Executive Director Emilio Coppola, she will build the basis for a growing communications team. This includes but is not limited to: shaping the new social media presence of the Foundation, handling public relation matters like press releases and influencer outreach, and aiding in the organization of community events.<p>Which leads us to another often encountered ask: more interaction with users of the Godot Engine, especially those not working on contributions themselves. The game developers that trust Godot’s continuous progress and ambitions, who decide to make their games and projects with us. Therefore, we are already working on ways to more efficiently gather feedback and better handle proposals. To get started, please fill out this <a href=https://forms.gle/Giv4LFeq9JGhcecK6>Google Form</a> so that we can compare expectations before setting a course.<p>Lastly, even though we only require funding to sustain our efforts and are never looking to turn a profit, we of course cannot neglect marketing efforts completely. The reasons stretch from wanting to welcome more diverse voices into the community, people who simply have not encountered Godot before, to hoping that our reach can be used to amplify community projects. Please follow us on the journey ahead!</div></div></article></div><link rel=stylesheet href=/assets/css/anchor-link.css?1><link rel=stylesheet href=/assets/css/article-cards.css?2><script src=/assets/js/anchor-link.js></script>
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