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<!doctype html><html lang=en><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="The Godot community now has a Code of Conduct, which applies to all users and contributors on all Godot community platforms, both online and at Godot-related events. It defines common sense guidelines to ensure that our community platforms are a safe and welcoming environment for all Godot users. By interacting with other participants in the Godot community, you agree to respect the terms of the Code of Conduct."><meta name=theme-color content="#3d8fcc"><meta property="og:site_name" content="Godot Engine"><meta property="og:url" content="https://godotengine.org/article/code-of-conduct-godot-community/"><meta name=twitter:site content="@godotengine"><meta property="og:title" content="Code of Conduct for the Godot community"><meta property="og:description" content="The Godot community now has a Code of Conduct, which applies to all users and contributors on all Godot community platforms, both online and at Godot-related events. It defines common sense guidelines to ensure that our community platforms are a safe and welcoming environment for all Godot users. By interacting with other participants in the Godot community, you agree to respect the terms of the Code of Conduct."><meta property="og:image" content="https://godotengine.org/storage/app/uploads/public/5dc/019/1f9/5dc0191f92385004371530.svg"><meta property="og:type" content="article"><meta name=twitter:card content="summary_large_image"><title>Code of Conduct for the Godot community</title><link rel=alternate type=application/rss+xml title="Godot News" href=/rss.xml><link rel=icon href=/assets/favicon.png sizes=any><link rel=icon href=/assets/favicon.svg type=image/svg+xml><link rel=stylesheet href=/assets/css/main.css?112><link rel=stylesheet href=/assets/css/tobii.min.css><link rel=preload as=font href=/assets/fonts/Montserrat-Bold.woff2 crossorigin><link rel=preload as=font href=/assets/fonts/Montserrat-ExtraBold.woff2 crossorigin><link rel=me href=https://mastodon.gamedev.place/@godotengine><input type=checkbox id=nav_toggle_cb><header><div class="container flex align-center"><div id=nav_head><a href=/ id=logo-link><img class=nav-logo src=/assets/logo.svg width=136 height=48 alt="Godot Engine">
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<img class=avatar width=25 height=25 src=/assets/images/authors/akien.webp alt="Rémi Verschelde" loading=lazy>
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<span class=by>Rémi Verschelde</span></div><span class=date data-post-date="2019-11-04 12:27:14 +0000">4 November 2019</span></div><div class=tags><a href=/blog/news><div class="tag active">News</div></a></div></div><div class="card card-warning"><p>This article is from <strong>November 2019</strong>, some of its contents might be outdated and no longer accurate.<br>You can find up-to-date information about the engine in the <a href=https://docs.godotengine.org/en/stable/>official documentation</a>.</div><div class=article-body><p>The Godot community now has a <strong><a href=/code-of-conduct>Code of Conduct</a></strong>, which applies to all users and contributors on all Godot <a href=/community>community platforms</a>, both online and at Godot-related events.<p>It defines common sense guidelines to ensure that our community platforms are a safe and welcoming environment for all Godot users. By interacting with other participants in the Godot community, you agree to respect the terms of the Code of Conduct.<hr><p>During the past five years of free and open source, collaborative development, we’ve been blessed with one of the best-behaved online communities that I have been in contact with. The vast majority of users on all our community platforms dearly care both for the Godot project itself, but also for all their fellow participants.<p>Yet there are occasional outliers, and to properly moderate an ever growing community (more than doubling in size each year) we need a written statement for the <em>de facto</em> guidelines that our moderation teams have applied until now. This will give users a clear overview of our expectations for positive and respectful behavior. Community moderators, who are also participants donating their free time to ensure a safe environment for all users, will therefore be able to back their decisions with common guidelines.<p>While we agreed many months ago with core contributors to introduce a Code of Conduct to that effect, it took us a while to finally write it down and ensure that it fully describes our values and expectations. As existing documents used by other projects did not fully satisfy our requirements, we finally decided to write our own.<p>Visit the <strong><a href=/code-of-conduct>Code of Conduct</a></strong> page of this website to read the full guidelines.<p>The page also includes the contact details for the <a href=/code-of-conduct#coc-team>Code of Conduct team</a> and its members, who are in charge of reviewing and acting upon any reports of participants breaching the Code of Conduct.<p>The document was written by the Godot <a href=/contact#plc>Project Leadership Committee</a> with help and reviews from various other core contributors and platform moderators.<p>All <a href=/community>community platforms</a> will be updated to refer to the <a href=/code-of-conduct>Code of Conduct</a> page in their usage guidelines.</div></div></article></div><link rel=stylesheet href=/assets/css/anchor-link.css?1><link rel=stylesheet href=/assets/css/article-cards.css?2><script src=/assets/js/anchor-link.js></script>
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