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<!doctype html><html lang=en><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="Develop your 2D & 3D games, cross-platform projects, or even XR ideas!"><script defer data-domain=godotengine.org src=https://plausible.godot.foundation/js/script.file-downloads.outbound-links.js></script><meta property="og:site_name" content="Godot Engine"><meta property="og:url" content="https://godotengine.org/blog/index.html"><meta property="og:type" content="website"><meta property="og:description" content="Develop your 2D & 3D games, cross-platform projects, or even XR ideas!"><meta property="og:image" content="https://godotengine.org/assets/share-image.webp"><meta name=twitter:card content="summary_large_image"><meta property="twitter:domain" content="godotengine.org"><meta property="twitter:url" content="https://godotengine.org/blog/index.html"><meta property="og:title" content="Godot Engine - Blog – Godot Engine"><title>Godot Engine - Blog – Godot Engine</title>
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<link rel=alternate type=application/rss+xml title="Godot News" href=/rss.xml><link rel=alternate type=application/json title="Godot News" href=/rss.json><link rel=alternate type=application/atom+xml title="Godot News" href=/atom.xml><link rel=icon href=/assets/favicon.png sizes=any><link rel=icon href=/assets/favicon.svg type=image/svg+xml><link rel=stylesheet href=/assets/css/main.css?121><link rel=stylesheet href=/assets/css/header.css?6><link rel=stylesheet href=/assets/css/tobii.min.css><link rel=preload as=font href=/assets/fonts/Montserrat-Italic-VariableFont_wght.woff2 crossorigin><link rel=preload as=font href=/assets/fonts/Montserrat-VariableFont_wght.woff2 crossorigin><link rel=me href=https://mastodon.gamedev.place/@godotengine><style>.donation-header{background-color:#ffa700;color:#000;padding:15px;text-align:center;padding:40px 15px;font-size:1.5em;display:none}.donation-header.visible{display:block}.donation-header h2{color:#000;margin-bottom:0;font-size:1.5em}.donation-header p{margin-top:0}.donation-header img{position:absolute;right:10px;top:10px;filter:invert(1);cursor:pointer}.donation-header .btn{background:#000;color:#fff}@media(max-width:600px){.donation-header{font-size:1.2em}}</style><div class=donation-header id=donation-header><img src=/assets/icons/cross.svg width=24 height=24 alt=Close title=Close id=donation-header-close onclick=dismissHeader()><h2>Donate to Godot!</h2><p>This has been a great year for the engine, but there are still a lot of things we would love to do.<br>If everyone visiting the site would donate €5, we could hire 5 more developers to work on Godot full-time.<br></p><a class=btn href="https://fund.godotengine.org/?ref=december-2025" onclick=dismissHeader(!0)>Donate Now</a></div><script>function dismissHeader(e=!1){var t=new Date;e?t.setTime(t.getTime()+30*24*60*60*1e3):(t.setTime(t.getTime()+48*60*60*1e3),document.getElementById("donation-header").classList.remove("visible")),document.cookie="donationHeaderClosed=1;expires="+t.toUTCString()+";path=/"}document.addEventListener("DOMContentLoaded",function(){var e=document.getElementById("donation-header");document.cookie.includes("donationHeaderClosed=1")||e.classList.add("visible")})</script><input type=checkbox id=nav_toggle_cb><header class="flex column"><div class="container flex align-center"><div id=nav_head><a href=/ id=logo-link><img class=nav-logo src=/assets/logo.svg width=136 height=48 alt="Godot Engine">
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<img width=24 height=24 src=/assets/icons/search.svg alt=search title=search></button></form></div></div></div><div class=container><div class=tags><h3>Categories</h3><a href=/blog/ title="Show all categories"><div class="tag tag--default active">All</div></a><a href=/blog/news title="General news that don't fit in other categories."><div class="tag tag--">News</div></a><a href=/blog/progress-report title="Progress report about a specific engine subsystem in Godot."><div class="tag tag--">Progress Report</div></a><a href=/blog/events title="Physical and online Godot-related event announcements."><div class="tag tag--">Events</div></a><a href=/blog/release title="Godot stable release announcements. See Pre-release category for alphas, betas and release candidates."><div class="tag tag--">Release</div></a><a href=/blog/pre-release title="Godot pre-release announcement (alpha, beta or release candidate)."><div class="tag tag--">Pre-release</div></a><a href=/blog/showcase title="Showreel video postings and showcase interviews. Showreel-related announcements are in the News category."><div class="tag tag--">Showcase</div></a></div><div class="flex pagination"><a class=active title="Godot Engine - Blog" href=https://godotengine.org/blog/>1</a>
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<a title="Godot Engine - Blog - Page 2" href=https://godotengine.org/blog/2/>2</a>
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<a title="Godot Engine - Blog - Page 3" href=https://godotengine.org/blog/3/>3</a>
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<a title="Godot Engine - Blog - Page 4" href=https://godotengine.org/blog/4/>4</a>
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<a title="Godot Engine - Blog - Page 5" href=https://godotengine.org/blog/5/>5</a>
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<a class=pagination-next href=https://godotengine.org/blog/2/>Next →</a></div><div class=posts><a href=/article/inverse-kinematics-returns-to-godot-4-6/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.webp) href=/article/inverse-kinematics-returns-to-godot-4-6/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/tokage.png alt="Silc Renew" loading=lazy>
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<span class=by>Silc Renew </span><span class=date> - 16 December 2025</span></div><h3>Inverse Kinematics Returns to Godot 4.6</h3><p class=excerpt>Now Godot has Inverse Kinematics in 3D.</div></article></a><a href=/article/dev-snapshot-godot-4-6-beta-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-beta-1.jpg) href=/article/dev-snapshot-godot-4-6-beta-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 10 December 2025</span></div><h3>Dev snapshot: Godot 4.6 beta 1</h3><p class=excerpt>Godot 4.6 enters beta!</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-6/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-6.jpg) href=/article/dev-snapshot-godot-4-6-dev-6/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 5 December 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 6</h3><p class=excerpt>Feature freeze is here; time for one last round-up!</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-5/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-5.jpg) href=/article/dev-snapshot-godot-4-6-dev-5/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 1 December 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 5</h3><p class=excerpt>A chill rises… Feature freeze is imminent</div></article></a><a href=/article/godot-xr-update-nov-2025/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/november-2025-update-godot-xr-community.jpg) href=/article/godot-xr-update-nov-2025/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 21 November 2025</span></div><h3>Godot XR update - November 2025</h3><p class=excerpt>MOAT XR, XR game jam results, new features, OpenXR inventory</div></article></a><a href=/article/announcing-android-xr-support/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/godot-and-androidxr.jpg) href=/article/announcing-android-xr-support/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 14 November 2025</span></div><h3>Godot and W4 Games support Android XR from day One</h3><p class=excerpt>Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-4/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-4.jpg) href=/article/dev-snapshot-godot-4-6-dev-4/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 14 November 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 4</h3><p class=excerpt>Powering through the post-GodotFest blues</div></article></a><a href=/article/dev-snapshot-godot-3-7-dev-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-3-7-dev-1.jpg) href=/article/dev-snapshot-godot-3-7-dev-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/lawnjelly.webp alt=lawnjelly loading=lazy>
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<span class=by>lawnjelly </span><span class=date> - 13 November 2025</span></div><h3>Dev snapshot: Godot 3.7 dev 1</h3><p class=excerpt>Since Godot 3.6's release in September 2024, we have been working hard on the new feature branch: 3.7.</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-3/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-3.jpg) href=/article/dev-snapshot-godot-4-6-dev-3/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 4 November 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 3</h3><p class=excerpt>Rocking a new look!</div></article></a><a href=/article/maintenance-release-godot-3-6-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/maintenance-release-godot-3-6-2.jpg) href=/article/maintenance-release-godot-3-6-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/lawnjelly.webp alt=lawnjelly loading=lazy>
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<span class=by>lawnjelly </span><span class=date> - 23 October 2025</span></div><h3>Maintenance release: Godot 3.6.2</h3><p class=excerpt>Although we fixed many of the major 3.6 bugs in Godot 3.6.1 in June, we have decided to make a new 3.6 point release in order to keep up to date with platform requirements.</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-2.jpg) href=/article/dev-snapshot-godot-4-6-dev-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 20 October 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 2</h3><p class=excerpt>Open the floodgates!</div></article></a><a href=/article/maintenance-release-godot-4-5-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/maintenance-release-godot-4-5-1.jpg) href=/article/maintenance-release-godot-4-5-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 15 October 2025</span></div><h3>Maintenance release: Godot 4.5.1</h3><p class=excerpt>4.5's first maintenance release arrives!</div></article></a><a href=/article/godot-showcase-material-maker/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/assets/showcase/material-maker/header.jpg) href=/article/godot-showcase-material-maker/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/calinou.png alt="Hugo Locurcio" loading=lazy>
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<span class=by>Hugo Locurcio </span><span class=date> - 14 October 2025</span></div><h3>Godot Showcase - Material Maker</h3><p class=excerpt>RodZilla talks about his experience developing Material Maker, a procedural PBR material creation tool made with Godot.</div></article></a><a href=/article/release-candidate-godot-4-5-1-rc-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-5-1-rc-2.webp) href=/article/release-candidate-godot-4-5-1-rc-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 8 October 2025</span></div><h3>Release candidate: Godot 4.5.1 RC 2</h3><p class=excerpt>Hotfixes so nice, we added 'em twice!</div></article></a><a href=/article/release-candidate-godot-4-5-1-rc-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-5-1-rc-1.webp) href=/article/release-candidate-godot-4-5-1-rc-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 2 October 2025</span></div><h3>Release candidate: Godot 4.5.1 RC 1</h3><p class=excerpt>Regression fixes coming in hot!</div></article></a><a href=/article/godotcon-us-2025-wrapup/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/godotcon-us-2025/looking-back-godotcon-2025.webp) href=/article/godotcon-us-2025-wrapup/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/chad_stewart.webp alt="Chad Stewart" loading=lazy>
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<span class=by>Chad Stewart </span><span class=date> - 1 October 2025</span></div><h3>Looking back at GodotCon US 2025</h3><p class=excerpt>It's time for a summary of GodotCon Boston now that all talks are available on Youtube.</div></article></a><a href=/article/dev-snapshot-godot-4-6-dev-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-6-dev-1.webp) href=/article/dev-snapshot-godot-4-6-dev-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 30 September 2025</span></div><h3>Dev snapshot: Godot 4.6 dev 1</h3><p class=excerpt>The calm before the storm…</div></article></a><a href=/article/ensuring-quality-godot-documentation/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/ensuring-quality-godot-documentation.webp) href=/article/ensuring-quality-godot-documentation/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/calinou.png alt="Hugo Locurcio" loading=lazy>
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<span class=by>Hugo Locurcio </span><span class=date> - 18 September 2025</span></div><h3>Ensuring quality in the Godot documentation, a continuous process</h3><p class=excerpt>The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find out in this article.</div></article></a><a href=/article/godot-4-5-making-dreams-accessible/ style=text-decoration:none><article class=article-card><div class=thumbnail style="background-image:url(/storage/blog/covers/godot-4-5-making-dreams-accessible.webp?cache=v2)" href=/article/godot-4-5-making-dreams-accessible/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/everyone.webp alt="Godot contributors" loading=lazy>
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<span class=by>Godot contributors </span><span class=date> - 15 September 2025</span></div><h3>Godot 4.5, making dreams accessible</h3><p class=excerpt>From mind-blowing effects now made possible by the stencil buffer to accessibilty descriptions of your GUI elements that opens up the possibility for some with disabilities to play your game — we are proud to present to you Godot 4.5.</div></article></a><a href=/article/release-candidate-godot-4-5-rc-2/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-5-rc-2.webp) href=/article/release-candidate-godot-4-5-rc-2/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 10 September 2025</span></div><h3>Release candidate: Godot 4.5 RC 2</h3><p class=excerpt>One more for the road, again!</div></article></a><a href=/article/release-candidate-godot-4-5-rc-1/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/release-candidate-godot-4-5-rc-1.webp) href=/article/release-candidate-godot-4-5-rc-1/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 5 September 2025</span></div><h3>Release candidate: Godot 4.5 RC 1</h3><p class=excerpt>Godot 4.5 stable release is imminent; let the last round(s) of testing begin!</div></article></a><a href=/article/godot-xr-update-aug-2025/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/august-2025-update-godot-xr-community.webp) href=/article/godot-xr-update-aug-2025/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/bastiaan.jpg alt="Bastiaan Olij" loading=lazy>
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<span class=by>Bastiaan Olij </span><span class=date> - 2 September 2025</span></div><h3>Godot XR update - August 2025</h3><p class=excerpt>Upcoming XR game jam, using the XR editor, new release channels and the new Render Models API</div></article></a><a href=/article/dev-snapshot-godot-4-5-beta-7/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-beta-7.webp) href=/article/dev-snapshot-godot-4-5-beta-7/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 29 August 2025</span></div><h3>Dev snapshot: Godot 4.5 beta 7</h3><p class=excerpt>Two more for the road!</div></article></a><a href=/article/dev-snapshot-godot-4-5-beta-6/ style=text-decoration:none><article class=article-card><div class=thumbnail style=background-image:url(/storage/blog/covers/dev-snapshot-godot-4-5-beta-6.webp) href=/article/dev-snapshot-godot-4-5-beta-6/></div><div class=content><div class=info><img class=avatar width=25 height=25 src=/assets/images/authors/repiteo.jpg alt="Thaddeus Crews" loading=lazy>
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<span class=by>Thaddeus Crews </span><span class=date> - 21 August 2025</span></div><h3>Dev snapshot: Godot 4.5 beta 6</h3><p class=excerpt>One more for the road!</div></article></a></div><div class="flex pagination"><a class=active title="Godot Engine - Blog" href=https://godotengine.org/blog/>1</a>
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<a title="Godot Engine - Blog - Page 2" href=https://godotengine.org/blog/2/>2</a>
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<a title="Godot Engine - Blog - Page 3" href=https://godotengine.org/blog/3/>3</a>
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<a title="Godot Engine - Blog - Page 4" href=https://godotengine.org/blog/4/>4</a>
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<a title="Godot Engine - Blog - Page 5" href=https://godotengine.org/blog/5/>5</a>
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