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HTML
---
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permalink: /privacy-policy/index.html
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title: "Privacy Policy - Godot Engine"
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description: "Teams and engine areas overview."
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layout: more
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header_text: "Privacy policy"
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current_tab: "privacy-policy"
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---
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<div class="container-text">
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<h3 class="title">Scope of This Notice</h3>
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<p>This Privacy Statement is intended to describe Godot Engine's privacy practices and provide information about the
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choices you have regarding the ways in which information collected by Godot Engine is used and disclosed. Godot
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Engine is referred to in this document as "Godot".</p>
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<p>It covers both online platforms of the Godot project and the use of the Godot Engine application.</p>
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<h3 class="title">Our Commitment to Privacy</h3>
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<p>Your privacy is important to Godot. To better protect your privacy and to comply
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with various laws and regulations, we have provided this Statement explaining our information practices and the
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choices you can make about the way your personal information is collected, used and disclosed. To make this
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Statement easy to find, we have made it available on our <a href="/privacy-policy/">homepage</a> and at many of the
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locations where personally-identifiable information may be requested.</p>
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<h3 class="title">The Information We Collect</h3>
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<p>This Privacy Statement applies to all information collected by or submitted to Godot, including personal data.
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"Personal data" is data that can be used to identify an individual.</p>
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<p>Godot collects personal data when:</p>
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<ul>
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<li>you visit the Godot web site (<a href="/">godotengine.org</a>);</li>
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<li>you access the Asset Library in the Godot editor application to browse or download assets;</li>
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<li>you sign up as a Godot Patreon (<a href="https://patreon.com/godotengine">https://patreon.com/godotengine</a>)
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or otherwise donate to Godot (<a href="https://fund.godotengine.org/">https://fund.godotengine.org/</a>);</li>
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<li>you sign up and log in to an account on the Godot Chat platform (<a
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href="https://chat.godotengine.org">https://chat.godotengine.org</a>), and use it to participate in private and
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public discussions;</li>
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<li>you sign up and log in to an account on Godot's Forum (<a
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href="https://forum.godotengine.org/">https://forum.godotengine.org/</a>), and use it to write or read posts;</li>
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<li>you sign up and log in to an account on Godot's Asset Library (<a
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href="https://godotengine.org/asset-library">https://godotengine.org/asset-library</a>), and use it to submit
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content;</li>
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<li>you use one of Godot's publicly logged project IRC channels (#godotengine-atelier, #godotengine-devel,
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#godotengine-meeting) on the Libera Chat IRC network;</li>
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<li>you sign up for one of our public mailing lists hosted by TuxFamily;</li>
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<li>you participate in surveys or evaluations;</li>
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<li>you submit questions or comments to us.</li>
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</ul>
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<p>When you use the Asset Library in the Godot Engine application, HTTPS requests are made to the Asset Library
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website, and may contain: Godot Engine version, search query, selected assets, and user IP. The Asset Library
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processes this data without storing it, but our HTTP server may log these requests for abuse protection.<br>
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This is the only personal data collected by the Godot Engine application.</p>
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<p>When you create an account on the Godot website (including the Godot Chat platform, the Forum and the Asset
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Library), it collects your username and email address for authentication. Additional information may
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be collected if you choose to fill in optional fields in your user profile (e.g. full name, location, profile
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picture).</p>
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<p>When you join or send messages to any of the IRC channels listed above, that activity is logged and published
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publicly for others interested in the project. This logging includes the user nickname specified when connecting to
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Libera Chat and your messages in those public channels.</p>
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<p>Anonymized statistics for downloads from the tuxfamily mirror (<a
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href="https://stats.download.tuxfamily.org/godotengine">https://stats.download.tuxfamily.org/godotengine</a>) are
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collected and published publicly by TuxFamily.</p>
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<p>Godot may also collect personal data from individuals (with their consent) at conventions, trade shows and
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expositions. The types of personal data collected may include (but are not limited to):</p>
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<ul>
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<li>your first and last name;</li>
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<li>your title and your company's name;</li>
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<li>your home, billing, or other physical address (including street name, name of a city or town, state/province);
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</li>
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<li>your country code;</li>
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<li>your e-mail address;</li>
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<li>your telephone number;</li>
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<li>any other identifier that permits Godot to make physical or online contact with you;</li>
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</ul>
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<h3 class="title">Using (Processing) Your Personal Data</h3>
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<p>Godot uses the personal data you provide to:</p>
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<ul>
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<li>create and maintain your accounts;</li>
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<li>identify and authenticate you;</li>
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<li>attribute data and content you produce directly and indirectly in our public-facing services;</li>
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<li>answer your questions;</li>
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<li>send you information;</li>
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<li>for research activities, including the production of statistical reports (such aggregated information is not
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used to contact the subjects of the report);</li>
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<li>send you surveys;</li>
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<li>maintain our servers.</li>
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</ul>
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<p>We also use this personal data to provide you with information related to your account and the educational
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materials, software and services you acquire from us, to better understand your needs and interests, to improve what
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we do for you and the public, to personalize communications, and to comply with or fulfill any contractual
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obligations to you. It is in Godot’s legitimate business interests to provide you with the information,
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communications, and services you request; to create a public record of the data and content produced by Godot’s
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services; and to maintain the integrity of that data and content for historical, scientific, and research purposes.
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</p>
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<h3 class="title">Sharing Your Personal Data</h3>
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<p>Unless you consent, Godot will never process or share the personal data you provide to us except as described
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below.</p>
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<p>Godot may share your personal data with third parties under any of the following circumstances:</p>
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<ul>
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<li>To attribute your contributions to source repositories, forums, and IRC channels.</li>
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<li>As required to provide service, and for e-mail housing (as a consequence of uses already described in this
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Privacy Statement). It is in Godot’s legitimate business interest to provide all users an accurate record of data
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and content provided by Godot’s services, and to maintain the integrity of that data and content for historical,
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scientific, and research purposes. This data and content may include but is not limited to email, code changes,
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comments, and artifacts.</li>
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<li>As required by law (such as responding to a valid subpoena, warrant, audit, or agency action, or to prevent
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fraud).</li>
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<li>For research activities, including the production of statistical reports (such aggregated information is used to
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describe our services and is not used to contact the subjects of the report).</li>
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</ul>
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<h3 class="title">Donations</h3>
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<p>We receive personal information from third party services when you donate to us via online payment mechanisms. We
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do not sell or distribute this information to third parties. Godot uses this information to acknowledge your
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donation and send you occasional solicitations and newsletters. Donors can opt out of all contact by emailing <a
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href="mailto:privacy@godotengine.org">privacy@godotengine.org</a>. Donor names (as registered on Patreon) are
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posted on <a
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href="https://github.com/godotengine/godot/blob/master/DONORS.md">https://github.com/godotengine/godot/blob/master/DONORS.md</a>
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and included in the Godot editor application's "About" dialog as a recognition of their support. At the time of the
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donation, the donor can ask to be anonymous, so that their name will not be publicly recognized.</p>
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<h3 class="title">Receiving E-Mail</h3>
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<p>Godot may send you e-mail to authorize accounts you create on our site, to inform you of important upcoming Godot
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events, to send occasional solicitations in connection with our donor programs as described above or in response to
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your questions. For your protection, Godot may contact you in the event that we find an issue that requires your
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immediate attention. Godot processes your personal data in these cases to fulfill and comply with its contractual
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obligations to you, to provide the services you have requested, and to ensure the security of your account.</p>
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<h3 class="title">Cookies and Other Browser Information</h3>
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<p>Godot's online services automatically capture IP addresses. We use IP addresses to help diagnose problems with our
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servers, to administer our website, and to help ensure the security of your interaction with our services.</p>
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<p>As part of offering and providing customizable and personalized services, Godot uses cookies to store and sometimes
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track information about you. A cookie is a small amount of data that is sent to your browser from a Web server and
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stored on your computer's hard drive. All sections of godotengine.org where you are prompted to log in or that are
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customizable require your browser to accept cookies.</p>
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<p>Generally, we use cookies to remind us of who you are and to access your account information (stored on our
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computers) in order to provide a better and more personalized service. This cookie is set when you register or "sign
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in" and is modified when you "sign out" of our services.</p>
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<p>If you do not want your personal information to be stored by cookies, you can configure your browser so that it
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always rejects these cookies or asks you each time if you accept them or not. However, you must understand that the
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use of cookies may be necessary to provide certain services, and choosing to reject cookies will reduce the
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performance and functionality of the site. Your browser documentation includes instructions explaining how to
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enable, disable or delete cookies at the browser level (usually located in the “Help”, “Tools” or “Edit” facility).
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</p>
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<h3 class="title">Our Commitment to Data Security</h3>
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<p>Godot trains its administrators on our privacy policy guidelines and makes our privacy policy available to our
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partners. Our website uses Secure Socket Layer (SSL) technology, which encrypts your personal data when you send
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your personal information on our website. In addition, Godot and its partners enter into confidentiality agreements
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which require that care and precautions be taken to prevent loss, misuse, or disclosure of your personal data.</p>
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<h3 class="title">Public Forums Reminder</h3>
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<p>Godot often makes mailing lists, source repositories, issue trackers, Etherpads, forums, and IRC logs available to
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the public. Please remember that any information that is disclosed in these areas becomes public information. Please
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think carefully about your desired level of anonymity before you disclose personal information. Although we value
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individual ideas and encourage free expression, Godot reserves the right to take necessary action to preserve the
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integrity of these areas, such as removing any posting that is vulgar or inappropriate. It is in Godot’s legitimate
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business interests to provide all users an accurate record of data and content provided in the public forums it
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maintains and uses; to maintain the integrity of that data and content for historical, scientific, and research
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purposes; and to provide an environment for the free exchange of ideas relevant and constructive to the development
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and propagation of software freedom.</p>
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<h3 class="title">Our Commitment to Children's Online Privacy</h3>
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<p>Out of special concern for children's privacy, Godot does not knowingly accept online personal information from
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children under the age of 13. Godot does not knowingly allow children under the age of 13 to become registered
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members of our sites. Godot does not knowingly collect or solicit personal information about children under 13.</p>
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<p>In the event that Godot ever decides to expand its intended site audience to include children under the age of 13,
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those specific web pages will, in accordance with the requirements of the Children's Online Privacy Protection Act
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(COPPA), be clearly identified and provide an explicit privacy notice addressed to children under 13. In addition,
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Godot will provide an appropriate mechanism to obtain parental approval, allow parents to subsequently make changes
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to or request removal of their children's personal information, and provide access to any other information as
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required by law.</p>
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<p>Additionally, EU residents under the age of 16 should not submit their personal data for subscribing to our email
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solicitations and we will delete any such data if we become aware of it.</p>
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<h3 class="title">About Links to Other Sites</h3>
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<p>This site contains links to other sites. Godot does not control the information collection of sites that can be
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reached through links from godotengine.org. If you have questions about the data collection procedures of linked
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sites, please contact those sites directly.</p>
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<h3 class="title" id="gdpr-request">Your Rights and Choices in the EEA and Around the World</h3>
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<p>Where the EU General Data Protection Regulation 2016/679 (“GDPR”) applies to the processing of your personal data,
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especially when you access the website from a country in the European Economic Area (“EEA”), you have the following
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rights, subject to some limitations, against Godot:</p>
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<ul>
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<li>The right to access your personal data;</li>
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<li>The right to rectify the personal data we hold about you;</li>
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<li>The right to erase your personal data;</li>
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<li>The right to restrict our use of your personal data;</li>
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<li>The right to object to our use of your personal data;</li>
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<li>The right to receive your personal data in a usable electronic format and transmit it to a third party (also
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known as the right of data portability); and</li>
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<li>The right to lodge a complaint with your local data protection authority.</li>
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</ul>
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<p>If you would like to exercise any of these rights, you may do so by mailing <a
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href="mailto:privacy@godotengine.org">privacy@godotengine.org</a>. Please understand, however, the rights
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enumerated above are not absolute in all cases.</p>
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<p>Where the GDPR applies, you also have the right to withdraw any consent you have given to uses of your personal
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data. If you wish to withdraw consent that you have previously provided to Godot, you may do so by mailing <a
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href="mailto:privacy@godotengine.org">privacy@godotengine.org</a>. However, the withdrawal of consent will not
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affect the lawfulness of processing based on consent before its withdrawal.</p>
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<p>Godot will undertake best efforts to provide these rights to people outside of the EEA as well.</p>
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<h3 class="title">How to Access, Modify or Update Your Information</h3>
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<p>Godot gives you the ability to access, modify or update your personal data at any time. On sites where you can create accounts
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(for example the Forum, Asset Library and Chat platform), you may log in and make changes to your login information (change
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your password), your contact information, your general preferences and your personalization settings. If necessary, you
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may also contact us and describe the changes you want made to the personal data you have previously provided by
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mailing <a href="mailto:privacy@godotengine.org">privacy@godotengine.org</a>.</p>
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<p>If you wish to remove your personal data from Godot, you may contact us at <a
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href="mailto:privacy@godotengine.org">privacy@godotengine.org</a> and request that we remove this information from
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the Godot System. Other locations where you may have used your personal data as an identifier (e.g. mailing list and
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forum postings in the archives, repository changelogs, and IRC logs) will not be altered.</p>
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<h3 class="title">How to Contact Us</h3>
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<p>If you have any questions about any of these practices or Godot's use of your personal information, please feel
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free to contact us by email at:</p>
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<p><a href="mailto:privacy@godotengine.org">privacy@godotengine.org</a></p>
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<p>Godot will work with you to resolve any concerns you may have about this Statement.</p>
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<h3 class="title">Changes to this Privacy Statement</h3>
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<p>Godot reserves the right to change this policy from time to time. If we do make changes, the revised Privacy
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Statement will be posted on this site. A notice will be posted on our homepage for 30 days whenever this privacy
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statement is changed in a material way.</p>
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<p>This Privacy Statement was last amended on 2021-02-01.<br>
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You can review the change history at <a
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href="https://github.com/godotengine/godot-website/commits/master/themes/godotengine/pages/privacy-policy.htm">https://github.com/godotengine/godot-website/commits/master/themes/godotengine/pages/privacy-policy.htm</a>.
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</p>
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<h3 class="title">Attribution and License</h3>
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<p>This Privacy Policy is licensed under Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). It is a derivative
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work of:</p>
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<ul>
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<li>Software Freedom Conservancy's Privacy Policy, used under Attribute-Share Alike 4.0. <a
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href="https://sfconservancy.org/privacy-policy/">https://sfconservancy.org/privacy-policy</a></li>
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<li>Red Hat's Privacy Policy for the Fedora Project, used under Attribution-Share Alike 3.0 Unported. <a
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href="https://fedoraproject.org/wiki/Legal:PrivacyPolicy">https://fedoraproject.org/wiki/Legal:PrivacyPolicy</a>
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</li>
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<li>The Free Software Foundation's Privacy Policy, used under Attribution-ShareAlike 4.0 International (CC BY-SA
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4.0). <a
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href="https://www.fsf.org/about/free-software-foundation-privacy-policy">https://www.fsf.org/about/free-software-foundation-privacy-policy</a>
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</li>
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<li>WordPress.org's Privacy Policy, used under Attribution-ShareAlike 2.5 Generic (CC BY-SA 2.5). <a
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href="https://wordpress.org/about/privacy">https://wordpress.org/about/privacy</a></li>
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</ul>
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</div>
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