mirror of
https://github.com/godotengine/godot-website.git
synced 2025-12-31 09:48:43 +03:00
124 lines
6.2 KiB
HTML
124 lines
6.2 KiB
HTML
---
|
||
permalink: /code-of-conduct/index.html
|
||
title: "Code of Conduct - Godot Engine"
|
||
description: "Godot community's Code of Conduct."
|
||
layout: more
|
||
header_text: "Code of Conduct"
|
||
current_tab: "code-of-conduct"
|
||
---
|
||
|
||
<div class="container-text">
|
||
<p>
|
||
The Godot project is an international community open to everyone without discrimination. We want this community to
|
||
be a safe and welcoming place for both newcomers and current members. Everyone should feel comfortable and accepted
|
||
regardless of their personal background and affiliation to the Godot project.
|
||
</p>
|
||
|
||
<h3 class="title" id="philosophy">Philosophy</h3>
|
||
|
||
<p>
|
||
In the Godot community, participants from all over the world come together to create a Free and Open Source game
|
||
engine. This is made possible by the support, hard work, and enthusiasm of thousands of people who collaborate
|
||
towards the common goal of creating great technology and games. Cooperation at such a scale requires common
|
||
guidelines to ensure a positive and inspiring atmosphere in the community.
|
||
</p>
|
||
|
||
<p>
|
||
This is why we have this Code of Conduct: it explains the type of community we want to have. The rules below are not
|
||
applied to all interactions with a simple matching algorithm. Human interactions happen in context and are complex.
|
||
Perceived violations are evaluated by real humans who will try to interpret the interactions and the rules with
|
||
kindness. Accordingly, there is no need to hypothesize on how these rules would affect normal interactions. Be
|
||
reasonable, the <a href="#coc-team">Code of Conduct team</a> surely will be as well.
|
||
</p>
|
||
|
||
<h3 class="title" id="application">Application</h3>
|
||
|
||
<p>
|
||
This Code of Conduct applies to all users and contributors who engage with the Godot project and its community
|
||
platforms, both online and at Godot-related events.
|
||
</p>
|
||
|
||
<h3 class="title" id="expectations">Expectations</h3>
|
||
|
||
<ul>
|
||
<li>Politeness is expected at all times. Be kind and courteous.</li>
|
||
<li>Always assume positive intent from others. Be aware that differences in culture and English proficiency make
|
||
written communication more difficult than face-to-face communication and that your interpretation of messages may
|
||
not be the one the author intended. Conversely, if someone asks you to rephrase something you said, be ready to do
|
||
so without feeling judged.</li>
|
||
<li>Feedback is always welcome but keep your criticism constructive. We encourage you to open discussions,
|
||
proposals, issues, and bug reports. Use the community platforms to discuss improvements, not to vent out
|
||
frustration. Similarly, when other users offer you feedback please accept it gracefully.</li>
|
||
</ul>
|
||
|
||
<h3 class="title" id="restricted-conduct">Restricted conduct</h3>
|
||
|
||
<p>
|
||
Participating in restricted conduct will lead to a warning from community moderators and/or the Code of Conduct team
|
||
and may lead to exclusion from the community in the form of a ban from one or all platforms.
|
||
</p>
|
||
|
||
<ul>
|
||
<li>The Godot project is committed to providing a friendly and safe environment for everyone, regardless of level of
|
||
experience, gender identity and expression, sexual orientation, disability, physical appearance, body size, race,
|
||
ethnicity, language proficiency, age, political orientation, nationality, religion, or other similar
|
||
characteristics. We do not tolerate harassment or discrimination of participants in any form.</li>
|
||
<li>In particular, we strive to be welcoming to all industry minorities and to ensure that they can take a more
|
||
active role in the community and the project. Targeted harassment of minorities is unacceptable.</li>
|
||
<li>As a community developed project, we strive for consensus among contributors before moving forward with a
|
||
proposed feature. If there is not enough support for your ideas, please don't continue insisting or trying to
|
||
force others into supporting your point. Features are not accepted through a voting process, so piling onto a
|
||
contentious feature proposal is not acceptable.</li>
|
||
<li>Aggressive or offensive behavior is not acceptable.</li>
|
||
<li>You will be excluded from participating in the community if you insult, demean, harass, intentionally make
|
||
others uncomfortable by any means, or participate in any other hateful conduct, either publicly or privately.</li>
|
||
<li>Likewise, any spamming, trolling, flaming, baiting, or other attention-stealing behavior is not welcome and will
|
||
result in exclusion from the community.</li>
|
||
<li>Any form of retaliation against a participant who contacts the Code of Conduct team is completely unacceptable,
|
||
regardless of the outcome of the complaint. Any such behavior will result in exclusion from the community.</li>
|
||
<li>For certainty, any conduct which could reasonably be considered inappropriate in a professional setting is not
|
||
acceptable.</li>
|
||
</ul>
|
||
|
||
<h3 class="title" id="reporting-breach">Reporting a breach</h3>
|
||
|
||
<p>
|
||
If you witness or are involved in an interaction with another community member that you think may violate this Code
|
||
of Conduct, please contact Godot's <a href="mailto:conduct@godotengine.org">Code of Conduct team</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The Godot team recognizes that it can be difficult to come forward in cases of a violation of the Code of Conduct.
|
||
To make it easier to report violations, we provide a single point of contact via email at: <a
|
||
href="mailto:conduct@godotengine.org">conduct@godotengine.org</a>. If you are more comfortable reaching out to a
|
||
single person, you are also welcome to contact one or more members of the team using their personal emails <a
|
||
href="#coc-team">listed below</a>, or via direct messaging on community platforms where they are present.
|
||
</p>
|
||
|
||
<h3 class="title" id="coc-team">Code of Conduct team</h3>
|
||
|
||
<ul>
|
||
<li>
|
||
HP van Braam, hp@godotengine.org (they/them)
|
||
<ul>
|
||
<li>GitHub: <em>hpvb</em> – Contributors Chat: <em>hp</em></li>
|
||
<li>Languages: English, Dutch</li>
|
||
</ul>
|
||
</li>
|
||
<li>
|
||
Julian Murgia, julian@godotengine.org (he/him)
|
||
<ul>
|
||
<li>GitHub / Contributors Chat: <em>StraToN</em></li>
|
||
<li>Languages: English, French</li>
|
||
</ul>
|
||
</li>
|
||
<li>
|
||
Rémi Verschelde, remi@godotengine.org (he/him)
|
||
<ul>
|
||
<li>GitHub: <em>akien-mga</em> – Contributors Chat: <em>Akien</em></li>
|
||
<li>Languages: English, French, German</li>
|
||
</ul>
|
||
</li>
|
||
</ul>
|
||
</div>
|