--- type: entry section: general subsection: core rank: 0 importance: 2 anchor: "optimizations" title: "Optimizations" blockquote: "Harder, Better, Faster, Stronger" text: | Now that the core feature set of Godot 4 feels stable, our contributors have shifted their efforts towards optimizing them across the board. While many of the linked PRs were finished and tested before the 4.3 release, they did not make the merge deadline, resulting in a big batch for you to enjoy now. contributors: - name: Stuart Carnie github: stuartcarnie - name: Aaron Pagano github: aaronp64 - name: A Thousand Ships github: AThousandShips - name: Arseny Kapoulkine github: zeux - name: lawnjelly github: lawnjelly - name: Tomasz Chabora github: KoBeWi - name: Clay John github: clayjohn - name: Rune github: rune-scape - name: Lukas Tenbrink github: Ivorforce read_more: https://github.com/godotengine/godot/issues?q=is%3Apr%20state%3Amerged%2094558%2094353%2092555%20%2092550%20%2092546%2093727%2092734%2095704%2094241%2092213%2092575%2092581%20102132%20101493%20101033%20100294%20100477%20100041%20100015%20 ---