diff --git a/collections/_article/inverse-kinematics-returns-to-godot-4-6.md b/collections/_article/inverse-kinematics-returns-to-godot-4-6.md index 4d957640fc..c3190252b5 100644 --- a/collections/_article/inverse-kinematics-returns-to-godot-4-6.md +++ b/collections/_article/inverse-kinematics-returns-to-godot-4-6.md @@ -3,7 +3,7 @@ title: "Inverse Kinematics Returns to Godot 4.6" excerpt: "Now Godot has Inverse Kinematics in 3D." categories: ["progress-report"] author: Silc Renew -image: /storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.webp +image: /storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.jpg date: 2025-12-16 10:00:00 --- diff --git a/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.jpg b/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.jpg new file mode 100644 index 0000000000..9c62f7143a Binary files /dev/null and b/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.jpg differ diff --git a/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.webp b/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.webp deleted file mode 100644 index bfd98d5e02..0000000000 Binary files a/storage/blog/covers/inverse-kinematics-returns-to-godot-4-6.webp and /dev/null differ