diff --git a/pages/features.html b/pages/features.html index 49bb08ef3c..52ce8f38e1 100644 --- a/pages/features.html +++ b/pages/features.html @@ -457,11 +457,11 @@ layout: default
-

Modify the engine itself and integrate with 3rd party libraries

+

Modify the engine itself and integrate with third-party libraries

Thanks to the modular structure and a straightforward build process of Godot you can create your own engine modules. Gain every last drop of performance - or integrate with many 3rd party libraries with low-level C++ code. + or integrate with many third-party libraries with low-level C++ code.

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Partner with a publisher to target consoles

If you want to release to a console, you can find several - 3rd party publishers which specialize on that. Godot games + third-party publishers which specialize on that. Godot games can run on any modern hardware, all you need to worry about is your performance and controls.