diff --git a/assets/css/events.css b/assets/css/events.css index 9f6c00f423..8901e285eb 100644 --- a/assets/css/events.css +++ b/assets/css/events.css @@ -74,6 +74,8 @@ .event-details > li p { display: inline; + margin-left: 0.3em; + margin-right: 0.3em; } @media screen and (max-width: 900px) { diff --git a/collections/_event/gamescom-2025.md b/collections/_event/gamescom-2025.md new file mode 100644 index 0000000000..171efa1a2f --- /dev/null +++ b/collections/_event/gamescom-2025.md @@ -0,0 +1,30 @@ +--- +name: "Godot Meetup @ gamescom 2025" +name_short: "Godot @ gamescom" + +# Dates in human-readable format. +dates: "Thursday 21 August / 12:00" +dates_short: "21 August 12:00" + +# The first date of the event in ISO format, used for sorting. +date: 2025-08-21 12:00:00 +# Set to true to mark it as a past event +date_passed: false + +location: "Near IndieArenaBooth in Hall 10 @ gamescom" +location_short: "Cologne, Germany" +location_map: "https://www.openstreetmap.org/way/252055011" + +registration: "[https://lu.ma/tpd4ks9a](https://lu.ma/tpd4ks9a) (register to receive updates about the exact location)" + +entrance_fee: "Free, but a gamescom ticket is needed to access the venue" + +cover_image: "/storage/blog/gamescom-cologne-2025/gamescom-cover.webp" + +--- + +

Cover image: 2024 Koelnmesse GmbH/Marvin Ruppert

+ +A small community meetup at gamescom to connect, share experiences, and discuss all things Godot. We do not have a booth, so we will meet somewhere near the IndieArenaBooth in hall 10. Details will be announced on the luma [event page](https://lu.ma/tpd4ks9a) once we know the exact place. + +​​Whether you’re a seasoned developer or just exploring the engine, everyone is welcome! diff --git a/storage/blog/gamescom-cologne-2025/gamescom-cover.webp b/storage/blog/gamescom-cologne-2025/gamescom-cover.webp new file mode 100644 index 0000000000..73bc5f46f3 Binary files /dev/null and b/storage/blog/gamescom-cologne-2025/gamescom-cover.webp differ