From b36e95adcdab21b0a93cf44f32ebaa18cfa95119 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 17 Jan 2023 10:21:53 +0100 Subject: [PATCH] Fix article URL in AAA blog post --- collections/_article/whats-missing-in-godot-for-aaa.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/collections/_article/whats-missing-in-godot-for-aaa.md b/collections/_article/whats-missing-in-godot-for-aaa.md index 7cc08dd1d6..70691c97e1 100644 --- a/collections/_article/whats-missing-in-godot-for-aaa.md +++ b/collections/_article/whats-missing-in-godot-for-aaa.md @@ -127,7 +127,7 @@ Unless the support for this is solid, using Godot in large teams will remain dif While for very large studios this is not an area of interest, medium-sized studios still rely on significant amounts of assets and pre-made functionality. The Asset Library currently existing in Godot only links to open source resources (e.g. hosted on GitHub or GitLab) and is unable to be used for commercial assets. -For the Godot project, a commercial asset store would be a great way to add an extra source of income, but it was not legally possible given our legal status until recently. With the move to the [Godot Foundation](https://godotengine.org/en/article/godots-graduation-godot-moves-to-a-new-foundation), this is a new possibility that opens up. +For the Godot project, a commercial asset store would be a great way to add an extra source of income, but it was not legally possible given our legal status until recently. With the move to the [Godot Foundation](https://godotengine.org/article/godots-graduation-godot-moves-to-a-new-foundation), this is a new possibility that opens up. ## Is solving these problems enough for Godot to become a top AA / AAA game engine?