diff --git a/_includes/articles/download_card.html b/_includes/articles/download_card.html index c70fc35944..1e4fbca442 100644 --- a/_includes/articles/download_card.html +++ b/_includes/articles/download_card.html @@ -57,7 +57,7 @@ Export templates and other downloads - + Make a Donation diff --git a/_includes/download/download-section.html b/_includes/download/download-section.html index 4be95377bc..bd6a937d8a 100644 --- a/_includes/download/download-section.html +++ b/_includes/download/download-section.html @@ -47,7 +47,7 @@ font-weight: 100; font-size: 15px; } - + .section-download .download-3 a { color: inherit; text-decoration-color: inherit; @@ -69,12 +69,12 @@ {% assign stable_version_4 = site.data.versions | find: "featured", "4" %}
Download the latest version of Godot 4 right now and begin your creative journey!
-
Godot has a very active community across multiple channels.
- By joining Godot communities, you agree to follow Godot's Code of Conduct.
+ By joining Godot communities, you agree to follow Godot's Code of Conduct.
Upcoming community and past events.
diff --git a/pages/contact.html b/pages/contact.html index 43ed7a403e..82b769e8da 100644 --- a/pages/contact.html +++ b/pages/contact.html @@ -14,7 +14,7 @@ redirect_from:If you have a problem learning Godot or need help, please first - use the various community channels. + use the various community channels. Godot developers are busy working in making Godot better, so they can't always answer questions. They will, however, be glad to assist you if you can't get an answer from conventional means. @@ -64,7 +64,7 @@ redirect_from:
Information about the Project Leadership Committee was moved to the - Governance page. + Governance page.
- If you are not being redirected automatically, click here. + If you are not being redirected automatically, click here.
Godot Engine is free and open source
- software released under the permissive MIT license.
+ software released under the permissive MIT license.
You can use Godot in your classroom without any restrictions and with zero licensing
costs.
You can read more about our license here.
+You can read more about our license here.
The Godot Engine project is unable to accept any terms and conditions outside of the MIT license, nor will it - provide warranties or representations about the Godot Engine outside those of the MIT + provide warranties or representations about the Godot Engine outside those of the MIT license.
As a free and open source project, Godot is not backed by a corporation or any individual. Accordingly, it doesn't @@ -62,7 +62,7 @@ layout: default from its users. The network requests include the bare minimum amount of information required to do an online search and transmit substantially less information than most internet browsing will.
- For more information, please see our privacy policy here + For more information, please see our privacy policy hereAt the end of each operating year the Foundation publishes audited financial statements outlining funds received, and how such funds were used in that year. Financial reports take time to prepare and audit, as such they are not available immediately at year end. They are available on the Foundation's website as soon as feasible after they are prepared.
- +Technical decisions are made by Area Owners and the project leaders. Godot has the following established roles:
- Engine teams are groups of contributors interested in a specific area of the engine. Teams provide a way for contributors to have focused discussions with other people with similar expertise and interests. The opinion and expertise of team members is valued in discussions, but ultimately the authority over an area of the engine belongs solely to the area owner and the project leadership. Area owners are entrusted with final say for code merges in their areas. Area owners are trusted contributors who are chosen by the project leadership and have shown knowledge of the specific area of the engine and the engine's philosophy as a whole. + Engine teams are groups of contributors interested in a specific area of the engine. Teams provide a way for contributors to have focused discussions with other people with similar expertise and interests. The opinion and expertise of team members is valued in discussions, but ultimately the authority over an area of the engine belongs solely to the area owner and the project leadership. Area owners are entrusted with final say for code merges in their areas. Area owners are trusted contributors who are chosen by the project leadership and have shown knowledge of the specific area of the engine and the engine's philosophy as a whole.
In practice, area owners aim for consensus among contributors, especially among the relevant team. The "rule of thumb" is to not merge code if significant disputes exist over a change. However the final decision still remains with the area owner. The Godot project strives for rich, public, technical discussions where anyone can contribute and agree on the way to move forward. Additionally, the leadership and area owners consult with other contributors and the community as much as possible every time new features and improvements are planned. diff --git a/pages/home.html b/pages/home.html index 1d7bc78006..b5081b4372 100644 --- a/pages/home.html +++ b/pages/home.html @@ -26,7 +26,7 @@ layout: default .main-download-links .btn-download { width: 100%; } - + .main-download-links .download-3 { text-align: center; color: #ffffffd6; @@ -34,7 +34,7 @@ layout: default font-weight: 100; font-size: 15px; } - + .main-download-links .download-3 a { color: inherit; text-decoration-color: inherit; @@ -43,7 +43,7 @@ layout: default .main-download-links .download-3 a:hover { color: white; } - + @media (max-width: 900px) { .main-download { align-items: center; @@ -184,13 +184,13 @@ layout: default {% assign stable_version_4 = site.data.versions | find: "featured", "4" %}
- The Godot Engine developers consider that a link to this page (godotengine.org/license) + The Godot Engine developers consider that a link to this page (godotengine.org/license) in your game documentation or credits would be an acceptable way to satisfy the license terms.
diff --git a/pages/privacy-policy.html b/pages/privacy-policy.html index 739fd81c0d..db322ea61d 100644 --- a/pages/privacy-policy.html +++ b/pages/privacy-policy.html @@ -22,7 +22,7 @@ current_tab: "privacy-policy"Your privacy is important to Godot. To better protect your privacy and to comply with various laws and regulations, we have provided this Statement explaining our information practices and the choices you can make about the way your personal information is collected, used and disclosed. To make this - Statement easy to find, we have made it available on our homepage and at many of the + Statement easy to find, we have made it available on our homepage and at many of the locations where personally-identifiable information may be requested.
If you want to get in touch, use the link to each team's chat channel on the Godot Engine Contributors chat
- after the team's names (see Community).
+ after the team's names (see Community).
For general development discussions which may not fit a specific team channel, use the general purpose #devel channel.
- For general enquiries, private or security related matters, have a look at the Contact page.
+ For general enquiries, private or security related matters, have a look at the Contact page.
Contact us
+Contact us