From 878d9f2962f3904aaecaebe64179fc5da1e7540f Mon Sep 17 00:00:00 2001 From: Godot Organization <> Date: Thu, 15 May 2025 23:11:05 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20published=20from=20@=20godoten?= =?UTF-8?q?gine/godot-website@aedd1acc12da05e3c3adf5a0abe7545748ae8daa=20?= =?UTF-8?q?=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- atom.xml | 2 +- community/user-groups/index.html | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/atom.xml b/atom.xml index bc7541396b..43d20b3147 100644 --- a/atom.xml +++ b/atom.xml @@ -1,4 +1,4 @@ -Godot Engine Official2025-05-15T09:17:24+00:00https://godotengine.org/Dev snapshot: Godot 4.5 dev 42025-05-13T12:00:00+00:00https://godotengine.org/article/dev-snapshot-godot-4-5-dev-4/One post-GodotCon snapshot coming up!<p>To everyone who ended up going to GodotCon this past week, we hope you had a safe journey home! For those of you that missed the fun, we’ve logged some of the highlights on the blog already—such as the long-awaited <a href="/article/live-from-godotcon-boston-web-dotnet-prototype/">web support for .NET</a>—with more to come later in the week. As always, we’ve recorded all of our GodotCon talks, and those shall be uploaded to our <a href="https://www.youtube.com/c/GodotEngineOfficial">YouTube channel</a> in a few weeks. With that now behind us, we can go full-steam ahead on our next development snapshot: 4.5 dev 4. Plenty of new features this time around, so feedback and bug reports from testing are once again strongly recommended.</p> +Godot Engine Official2025-05-15T23:10:24+00:00https://godotengine.org/Dev snapshot: Godot 4.5 dev 42025-05-13T12:00:00+00:00https://godotengine.org/article/dev-snapshot-godot-4-5-dev-4/One post-GodotCon snapshot coming up!<p>To everyone who ended up going to GodotCon this past week, we hope you had a safe journey home! For those of you that missed the fun, we’ve logged some of the highlights on the blog already—such as the long-awaited <a href="/article/live-from-godotcon-boston-web-dotnet-prototype/">web support for .NET</a>—with more to come later in the week. As always, we’ve recorded all of our GodotCon talks, and those shall be uploaded to our <a href="https://www.youtube.com/c/GodotEngineOfficial">YouTube channel</a> in a few weeks. With that now behind us, we can go full-steam ahead on our next development snapshot: 4.5 dev 4. Plenty of new features this time around, so feedback and bug reports from testing are once again strongly recommended.</p> <p><a href="#downloads">Jump to the <strong>Downloads</strong> section</a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also <a href="https://editor.godotengine.org/releases/4.5.dev4/">try the <strong>Web editor</strong></a> or the <strong>Android editor</strong> for this release. If you are interested in the latter, please request to join <a href="https://groups.google.com/g/godot-testers">our testing group</a> to get access to pre-release builds.</p> <hr /> <p><em>The cover illustration is from</em> <a href="https://www.majorariatto.com/ambidextro"><strong>Ambidextro</strong></a>, <em>a precision-platformer where you must control two characters simultaneously, one with each hand. It is developed by <a href="https://www.majorariatto.com/">Majorariatto</a> (<a href="https://bsky.app/profile/alvamajo.com">BlueSky</a>, <a href="https://twitter.com/majorariatto">Twitter</a>). You can get the game on <a href="https://store.steampowered.com/app/3445580/Ambidextro/?curator_clanid=41324400">Steam</a>, <a href="https://www.nintendo.com/store/products/ambidextro-switch/">Nintendo Switch</a>, and <a href="https://www.xbox.com/games/store/ambidextro/9nk9bnkcbvj4">Xbox</a>.</em></p> diff --git a/community/user-groups/index.html b/community/user-groups/index.html index c49fdbb54e..a37b28de10 100644 --- a/community/user-groups/index.html +++ b/community/user-groups/index.html @@ -2,7 +2,7 @@

User Groups

Some community members manage local Godot user groups. -Anyone is welcome to join or create a local community!