Download
+Download Godot for {{ page.platform }}
+ ++ {{ page.platform }}{% for tag in download.tags %} · {{ tag }}{% endfor %} · {{ site.stable_version_date }} +
++ You can find previous releases on GitHub or the download repository. +
Requirements
+ + +Godot {{ site.stable_version }}
- released {{ site.stable_version_date }} +All downloads
-- Slow download? Try the mirror on GitHub - Releases.
-
- Also available on digital distribution platforms: + {% for download in page.downloads %} + + {% capture download_url %} + https://downloads.tuxfamily.org/godotengine/{{site.stable_version}}/{% if download.mono %}mono/{% endif %}Godot_v{{site.stable_version}}-stable_{{ download.slug }} + {% endcapture %} + +
Standard version
- {% for download in page.downloads %} - - {% endfor %} -Mono version (C# support)
- {% for download in page.downloads_mono %} - - {% endfor %} - {{ page.mono_note }} --
Requirements
- --
Export templates (standard)
-Used to export your games to all supported platforms.
-Supported platforms
+ +Export templates (Mono / C#)
-
- Used to export your C# games to the supported platforms.
- Currently, the C# version can export to desktop platforms (Linux, macOS and Windows), Android, iOS, and
- HTML5/WebAssembly.
-
AAR library for Android plugins (standard)
-Use it to develop Android plugins in Java or Kotlin using the Godot API.
-AAR library for Android plugins (Mono / C#)
-Use it to develop Android plugins in Java or Kotlin using the Godot API.
-Blender ESCN exporter
-
- Blender add-on to export scenes to Godot's scene format directly.
- Godot also supports glTF 2.0 and OBJ.
-
Other Godot downloads
+ +Godot demo projects
++ Give a try to demo projects showcasing some of the engine features. +
+ + +AAR library for Android
+Use it to develop Android plugins in Java or Kotlin using the Godot API.
+ + +Blender ESCN exporter
+
+ Blender add-on to export scenes to Godot's scene format directly.
+ Godot 3 also supports glTF 2.0 and OBJ.
+
- Godot's development is open. This means that you can - fix or improve any part of the engine yourself and choose - whether to contribute it back or keep it private. -
-- New features are always available to use and test, without the need of - having to wait for the next major release. Compiling Godot from source - is very easy and the process is well-documented for each platform. - To obtain the source code, please visit the - GitHub project page. -
-+ Godot's development is open. This means that you can + fix or improve any part of the engine yourself and choose + whether to contribute it back or keep it private. +
++ New features are always available to use and test, without the need of + having to wait for the next major release. Compiling Godot from source + is very easy and the process is well-documented for each platform. + To obtain the source code, please visit the + GitHub project page. +
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