Download
+Download Godot for {{ page.platform }}
+ ++ {{ page.platform }}{% for tag in download.tags %} · {{ tag }}{% endfor %} · {{ site.stable_version_date }} +
++ You can find previous releases on GitHub or the download repository. +
Requirements
+ + +Godot {{ site.stable_version }}
- released {{ site.stable_version_date }} +All downloads
-- Slow download? Try the mirror on GitHub - Releases.
-
- Also available on digital distribution platforms: + {% for download in page.downloads %} + + {% capture download_url %} + https://downloads.tuxfamily.org/godotengine/{{site.stable_version}}/{% if download.mono %}mono/{% endif %}Godot_v{{site.stable_version}}-stable_{{ download.slug }} + {% endcapture %} + +
Standard version
- {% for download in page.downloads %} - - {% endfor %} -Mono version (C# support)
- {% for download in page.downloads_mono %} - - {% endfor %} - {{ page.mono_note }} --
Requirements
- --
Export templates (standard)
-Used to export your games to all supported platforms.
-Supported platforms
+ +Export templates (Mono / C#)
-
- Used to export your C# games to the supported platforms.
- Currently, the C# version can export to desktop platforms (Linux, macOS and Windows), Android, iOS, and
- HTML5/WebAssembly.
-
AAR library for Android plugins (standard)
-Use it to develop Android plugins in Java or Kotlin using the Godot API.
-AAR library for Android plugins (Mono / C#)
-Use it to develop Android plugins in Java or Kotlin using the Godot API.
-Blender ESCN exporter
-
- Blender add-on to export scenes to Godot's scene format directly.
- Godot also supports glTF 2.0 and OBJ.
-
Other Godot downloads
+ +Godot demo projects
++ Give a try to demo projects showcasing some of the engine features. +
+ + +AAR library for Android
+Use it to develop Android plugins in Java or Kotlin using the Godot API.
+ + +Blender ESCN exporter
+
+ Blender add-on to export scenes to Godot's scene format directly.
+ Godot 3 also supports glTF 2.0 and OBJ.
+
- Godot's development is open. This means that you can - fix or improve any part of the engine yourself and choose - whether to contribute it back or keep it private. -
-- New features are always available to use and test, without the need of - having to wait for the next major release. Compiling Godot from source - is very easy and the process is well-documented for each platform. - To obtain the source code, please visit the - GitHub project page. -
-+ Godot's development is open. This means that you can + fix or improve any part of the engine yourself and choose + whether to contribute it back or keep it private. +
++ New features are always available to use and test, without the need of + having to wait for the next major release. Compiling Godot from source + is very easy and the process is well-documented for each platform. + To obtain the source code, please visit the + GitHub project page. +
+ Note: C# support is not available in the Android editor. +
+ +content_instructions: | +-
+
- If you run into an issue, check the Troubleshooting page for common issues and their solutions. +
+ To install the APK file, allow your current browser to install APKs from unknown sources in your device's settings. +
+ ++ The Android editor is currently in an experimental stage. The UI has not been adapted for touch screens yet; using a hardware keyboard and mouse is strongly recommended. +
+ ++ Compared to using the editor on desktop platforms, the experience may be frustrating, especially if you do not use a hardware keyboard and mouse. See the list of known issues affecting the Android editor for more information. +
--- - -#### Instructions - -- If you run into an issue, check the [Troubleshooting](https://docs.godotengine.org/en/stable/about/troubleshooting.html) page for common issues and their solutions. - - -To install the APK file, allow your current browser to install APKs from unknown sources in your device's settings. - - -**The Android editor is currently in an experimental stage. The UI has not been adapted for touch screens yet; using a hardware keyboard and mouse is strongly recommended.** - -Compared to using the editor on desktop platforms, the experience may be frustrating, especially if you do not use a hardware keyboard and mouse. See the [list of known issues affecting the Android editor](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Aplatform%3Aandroid+label%3Atopic%3Aeditor+) for more information. diff --git a/collections/_download/linux.md b/collections/_download/linux.md index 18c701238a..51284fdf4d 100644 --- a/collections/_download/linux.md +++ b/collections/_download/linux.md @@ -1,20 +1,38 @@ --- -title: Linux downloads - Godot Engine -platform: linux +title: Download - Godot Engine +platform: Linux downloads: - - caption: 64-bit (x86_64) - url: x11.64.zip - - caption: 32-bit (x86) - url: x11.32.zip + - caption: Standard (x86_64) + slug: x11.64.zip + featured: true + tags: + - 64 bit -downloads_mono: - - caption: 64-bit (x86_64) - url: mono_x11_64.zip - - caption: 32-bit (x86) - url: mono_x11_32.zip + - caption: Standard (x86) + slug: x11.32.zip + tags: + - 32 bit + + - caption: .NET (x86_64) + slug: mono_x11_64.zip + mono: true + featured: true + featured_flavor: .NET + tags: + - 64 bit + - C# support + + - caption: .NET (x86) + slug: mono_x11_32.zip + mono: true + tags: + - 32 bit + - C# support + +content_instructions: | +-
+
- Extract and run. Godot is self-contained and does not require installation. +
- If you run into an issue, check the Troubleshooting page for common issues and their solutions. +
-
+
- Extract and run. Godot is self-contained and does not require installation. +
- If you run into an issue, check the Troubleshooting page for common issues and their solutions. +
+ Since Godot 3.3, Godot is code-signed and notarized for macOS. This means it should run out of the box even if Gatekeeper is enabled on the system (which is the default). +
+ ++ For older Godot versions, see the last section of this page for instructions on allowing Godot to run anyway. Alternatively, you can install Godot from Steam and switch to an older branch in the Steam application settings to work around this. +
+ ++ You can also get Godot with Homebrew + +
brew install --cask godot
+
+ or MacPorts
+
+ sudo port install godot
+
---
-
-#### Instructions
-
-- Extract and run. Godot is self-contained and does not require installation.
-- If you run into an issue, check the [Troubleshooting](https://docs.godotengine.org/en/stable/about/troubleshooting.html) page for common issues and their solutions.
-
-
-Since Godot 3.3, Godot is code-signed and notarized for macOS. This means it should run out of the box even if Gatekeeper is enabled on the system (which is the default).
-
-For older Godot versions, see the last section of [this page](https://support.apple.com/en-us/HT202491) for instructions on allowing Godot to run anyway. Alternatively, you can install [Godot from Steam](https://store.steampowered.com/app/404790) and switch to an older branch in the Steam application settings to work around this.
-
-
-You can also get Godot with [Homebrew](https://brew.sh/)
-
-brew install --cask godot
-
-or [MacPorts](https://www.macports.org)
-
-sudo port install godot
diff --git a/collections/_download/server.md b/collections/_download/server.md
index 7319634909..00b006bcba 100644
--- a/collections/_download/server.md
+++ b/collections/_download/server.md
@@ -1,26 +1,43 @@
---
-title: Linux server downloads - Godot Engine
-platform: server
+title: Download - Godot Engine
+platform: Linux Server
downloads:
- - caption: Headless (64-bit, x86_64)
- url: linux_headless.64.zip
- - caption: Server (64-bit, x86_64)
- url: linux_server.64.zip
+ - caption: Standard (x86_64)
+ slug: linux_server.64.zip
+ featured: true
+ tags:
+ - 64 bit
-downloads_mono:
- - caption: Headless (64-bit, x86_64)
- url: mono_linux_headless_64.zip
- - caption: Server (64-bit, x86_64)
- url: mono_linux_server_64.zip
+ - caption: Headless (x86_64)
+ slug: linux_headless.64.zip
+ tags:
+ - 64 bit
+ - headless
+ - caption: .NET Standard (x86_64)
+ slug: mono_linux_server_64.zip
+ mono: true
+ featured: true
+ featured_flavor: .NET
+ tags:
+ - 64 bit
+ - C# support
+
+ - caption: .NET Headless (x86_64)
+ slug: mono_linux_headless_64.zip
+ mono: true
+ tags:
+ - 64 bit
+ - headless
+ - C# support
+
+content_instructions: |
+ -
+
- Extract and run. Godot is self-contained and does not require installation. +
- If you run into an issue, check the Troubleshooting page for common issues and their solutions. + +
- The headless build includes the editor tool functionality that enables it to run tests and export projects in an automated manner. +
- The standard build is optimized to run dedicated game servers and does not include editor tools, graphics or audio support. +
Note: The 32-bit Mono binaries do not run on 64-bit Windows systems at the time being. Make sure to export 64-bit Mono binaries for your 64-bit target platforms.
" +content_note: | ++ Note: The 32-bit .NET binaries do not run on 64-bit Windows systems at the time being. Make sure to export 64-bit .NET binaries for your 64-bit target platforms. +
+ +content_instructions: | +-
+
- Extract and run. Godot is self-contained and does not require installation. +
- If you run into an issue, check the Troubleshooting page for common issues and their solutions. +
+ You can also get Godot with Scoop. + +
scoop bucket add extras
+ scoop install godot
+
+
+ + Windows executables are code-signed by Prehensile Tales B.V. +
--- - -#### Instructions -- Extract and run. Godot is self-contained and does not require installation. -- If you run into an issue, check the [Troubleshooting](https://docs.godotengine.org/en/stable/about/troubleshooting.html) page for common issues and their solutions. - - -You can also get Godot with [Scoop](https://scoop.sh/). - -scoop bucket add extras
-scoop install godot
-
-Windows executables are code-signed by Prehensile Tales B.V.