From 4df2c633906df23bdb1d6165e4c888326aaed22d Mon Sep 17 00:00:00 2001 From: Godot Organization <> Date: Fri, 14 Mar 2025 11:43:18 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20published=20from=20@=20godoten?= =?UTF-8?q?gine/godot-website@5daa3ac109c8f5df73ab02f37f00638719130fea=20?= =?UTF-8?q?=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- article/godot-xr-update-feb-2025/index.html | 2 +- article/multiplayer-changes-godot-4-0-report-4/index.html | 2 +- article/release-candidate-godot-4-4-1-rc-1/index.html | 4 ++-- atom.xml | 2 +- blog/index.html | 2 +- blog/pre-release/index.html | 2 +- de/index.html | 2 +- es/index.html | 2 +- fr/index.html | 2 +- index.html | 2 +- rss.json | 2 +- rss.xml | 2 +- zh-cn/index.html | 2 +- zh-tw/index.html | 2 +- 14 files changed, 15 insertions(+), 15 deletions(-) diff --git a/article/godot-xr-update-feb-2025/index.html b/article/godot-xr-update-feb-2025/index.html index 3f1c1a31d6..80e7909931 100644 --- a/article/godot-xr-update-feb-2025/index.html +++ b/article/godot-xr-update-feb-2025/index.html @@ -7,7 +7,7 @@ This release of the OpenXR vendors plugin is for Godot 4.3 and later only.
You can download version 3.1.2 from GitHub or the Asset Library.
In addition, the XR sample projects are also available on the GitHub release and the Asset Library.
xr/openxr/extensions/automatically_request_runtime_permissions project setting to enable/disable automatic requests for runtime permissionsOpenXRFbSpatialEntity.erase_from_storage() from _on_save_to_storage to _on_erase_from_storagepackage/show_in_app_library export option is enabledcom.oculus.permission.IMPORT_EXPORT_IOT_MAP_DATA permission when enabledOpenXRFbPassthroughExtensionWrapper from wiping out the next pointer chain for system propertiesThis version of XR Tools has been updated to contain Godot 4.2 mesh formats and thus requires Godot 4.2+.
You can download version 4.4.0 from GitHub or the Asset Library. You can download the Godot XR Tools demo on itch.io.
The Godot XR Tools repository on GitHub contains a GitHub workflow that prepares and uploads the demo project to the above itch.io page. This workflow can be used as a template for your own project.
action_released signal so additional logic can be written when objects are dropped by the uservisibility_changed notifications to Viewport2Din3D hosted scenesremove_animation