Remove unused and obsolete deployment setup

We no longer require CSS assets to be compiled. Instead, we just run
`git pull` on the production server to deploy changes.
This commit is contained in:
Hugo Locurcio
2021-03-15 04:22:41 +01:00
parent ce124ee607
commit 4329bbfd75
4 changed files with 0 additions and 72 deletions

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@@ -64,21 +64,6 @@ You can use the standard `docker exec -it godotengine-org--[php|mariadb] [comman
pieces are everything that's stored in the production database
(blog entries).
### Deploying your changes
Deploying is of course only possible for people who have access to our
production server. Most contributors should submit a pull request instead.
- Install Node.js and npm.
- Copy example_conf.json: `cp example_conf.json conf.json`.
- Fill out your credentials in `conf.json`.
- Run `npm install` then `npm run deploy`.
This will copy all the compiled assets from the `godotengine/assets/packed`
directory to the corresponding directory on production. It'll also make sure
that copied assets are still writable by the group on the server. Make sure
you've thoroughly tested your changes on your local copy before running this.
### Syntax highlighting
If you use Visual Studio Code, you can install the