diff --git a/atom.xml b/atom.xml index 0b6c8f477a..821f227e25 100644 --- a/atom.xml +++ b/atom.xml @@ -1,4 +1,4 @@ -Godot Engine Official2025-12-08T10:12:03+00:00https://godotengine.org/Dev snapshot: Godot 4.6 dev 62025-12-05T12:00:00+00:00https://godotengine.org/article/dev-snapshot-godot-4-6-dev-6/Feature freeze is here; time for one last round-up!<p>Woah, two development snapshots in the same week? Indeed, we’re gonna be handling the transition to the beta stage a little differently this time around.</p> +Godot Engine Official2025-12-10T13:08:27+00:00https://godotengine.org/Dev snapshot: Godot 4.6 dev 62025-12-05T12:00:00+00:00https://godotengine.org/article/dev-snapshot-godot-4-6-dev-6/Feature freeze is here; time for one last round-up!<p>Woah, two development snapshots in the same week? Indeed, we’re gonna be handling the transition to the beta stage a little differently this time around.</p> <p>During the development pipeline of Godot 4.x, we developed a bit of a bad habit by starting the feature freeze AT the first beta release. While not <em>inherently</em> bad, this did lead to somewhat bloated blog posts that had to juggle both newly-added features and the more general feature roundup for the release as a whole. So while this format may work for some organizations, we’re trying something new by implementing the feature freeze preemptively. As of this moment: Godot 4.6 is in feature freeze, and dev 6 will be our final development snapshot.</p> <p>A big benefit of this is the ability to isolate the big additions and fixes for the final new features that made it over the finish line in time. So while this will be a smaller roundup than usual, there’s still plenty of exciting additions we’re eager to showcase.</p> <p>Please consider <a href="#support">supporting the project financially</a>, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.</p> diff --git a/consoles/index.html b/consoles/index.html index 3d0ac8fe74..ccc37e7bda 100644 --- a/consoles/index.html +++ b/consoles/index.html @@ -10,7 +10,7 @@ -

Middleware (download and self-port)

Middleware ports are available directly from the console vendor's portal. These provide a version of Godot that runs natively on the target console. You are still responsible for adapting your game to each platform, but since the engine itself is already ported, the workload is significantly reduced.

W4 Games offers official middleware ports for Nintendo Switch, Xbox Series X/S, and PlayStation 5.

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If your company offers porting, or porting and publishing +

Middleware (download and self-port)

Middleware ports are available directly from the console vendor's portal. These provide a version of Godot that runs natively on the target console. You are still responsible for adapting your game to each platform, but since the engine itself is already ported, the workload is significantly reduced.

W4 Games offers official middleware ports for Nintendo Switch, Xbox Series X/S, and PlayStation 5.

The list of service providers below is not necessarily exhaustive and it is not a guarantee of quality. It is advisable to check with each provider whether its services are fit for purpose, and to compare offers, reviews and costs before committing to any service.

Add your company

If your company offers porting, or porting and publishing services for Godot games, feel free to contact the Godot Foundation to add your company to the list above.

Contact the Godot Foundation

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