description = "Features layout"
==
<!DOCTYPE html>
<html>
{% partial "head" %}
{% partial "header" %}
<div class="container">
  <h1 class="intro-title features-title">Features</h1>
  <div class="row feature-card feature-card-right">
    <div class="col-md-8 no-pad ov-hide">
        <img class="full" src="{{ 'assets/features/design.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="design">Innovative design</h2>
      <hr>
      <em>Extremely efficient paradigm for designing games.</em>
      <ul>
        <li>Visual editor, full of mature tools.</li>
        <li>Uncluttered UI, with context-sensitive editors.</li>
        <li>Amazing scene system, supporting instancing and inheritance.</li>
        <li>Friendly content creation interfaces for artists, level designers, animators, …</li>
        <li>Visual shader editing for 2D and 3D.</li>
        <li>Persistent live editing (changes are not lost after stopping the game). Live editing on mobile devices!</li>
      </ul>
    </div>
  </div>
  <div class="row feature-card feature-card-left">
    <div class="col-md-8 no-pad ov-hide hidden-md hidden-lg">
        <img class="full" src="{{ 'assets/features/games_2d.jpg'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="2d-games">Develop 2D games</h2>
      <hr>
      <em>Create any kind of complex 2D games.</em>
      <ul>
        <li>Fully dedicated 2D engine, no hacks.</li>
        <li>Work in pixels as your units, but scale to any screen size and ratio.</li>
        <li>Custom 2D physics engine that works in pixel coordinates.</li>
        <li>Flexible kinematic controller for collision without physics.</li>
        <li>Blit 3D models as sprites into 2D.</li>
      </ul>
    </div>
    <div class="col-md-8 no-pad ov-hide hidden-xs hidden-sm">
        <img class="full" src="{{ 'assets/features/games_2d.jpg'|theme }}">
    </div>
  </div>
  <div class="row feature-card feature-card-right">
    <div class="col-md-8 no-pad ov-hide">
        <img class="full" src="{{ 'assets/features/3dgames.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="3d-games">Develop 3D games</h2>
      <hr>
      <em>Create great-looking 3D games.</em>
      <ul>
        <li>Import 3D models from 3DS Max, Maya, Blender, and more with full animation.</li>
        <li>Skeleton deforms and blend shapes.</li>
        <li>Several light types, with shadow mapping.</li>
        <li>Render with HDR, anti-aliasing and linear color modes.</li>
        <li>Post-process fog, glow, bloom, color adjustment, …</li>
        <li>Physically-Based Rendering in upcoming Godot 3.0.</li>
      </ul>
    </div>
  </div>
  <div class="row feature-card feature-card-left">
    <div class="col-md-8 no-pad ov-hide hidden-md hidden-lg">
        <img class="full" src="{{ 'assets/features/animate.jpg'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="animate">Animate everything</h2>
      <hr>
      <em>Most flexible animation system for games.</em>
      <ul>
        <li>Animate 2D or 3D. Visual animation editor with timeline.</li>
        <li>Frame-based or cut-out animation for sprites and rigs.</li>
        <li>Any property of any object can be animated, even function calls.</li>
        <li>Use custom transition curves and tweens.</li>
        <li>Helpers to animate 2D rigs, with skeletons and IK.</li>
        <li>Efficient optimizer to pack imported 3D animations.</li>
        <li>Animation Tree support for fluid character animation.</li>
      </ul>
    </div>
    <div class="col-md-8 no-pad ov-hide hidden-xs hidden-sm">
        <img class="full" src="{{ 'assets/features/animate.jpg'|theme }}">
    </div>
  </div>
  <div class="row feature-card feature-card-right">
    <div class="col-md-8 no-pad ov-hide">
        <img class="full" src="{{ 'assets/features/script_debug2.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="script">Script &amp; debug</h2>
      <hr>
      <em>Add behaviors to objects with built-in scripting.</em>
      <ul>
        <li>Python-like scripting language, designed to make games with zero hassle.</li>
        <li>Built-in editor with syntax highlighting, real-time parser and code completion.</li>
        <li>Powerful integrated debugger and profilers. Can debug a game running on mobile devices.</li>
        <li>Integrated class documentation browser.</li>
        <li>Friendly C++ API to optimize parts of the game or extend any part of the engine.</li>
      </ul>
    </div>
  </div>
  <div class="row feature-card feature-card-left">
    <div class="col-md-8 no-pad ov-hide hidden-md hidden-lg">
        <img class="full" src="{{ 'assets/features/mp_editor.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="multiplatform-editor">Multi-platform editor</h2>
      <hr>
      <em>Create games on any desktop OS.</em>
      <ul>
        <li>Godot works on Windows, OS X, Linux, FreeBSD, OpenBSD and Haiku. Editor runs in 32-bit and 64-bit, in all platforms.</li>
        <li>Small download (around 20 MB), and you are ready to go.</li>
        <li>Very easy to compile yourself in any platform (no dependency hell).</li>
      </ul>
    </div>
    <div class="col-md-8 no-pad ov-hide hidden-xs hidden-sm">
        <img class="full" src="{{ 'assets/features/mp_editor.png'|theme }}">
    </div>
  </div>
  <div class="row feature-card feature-card-right">
    <div class="col-md-8 no-pad ov-hide">
        <img class="full" src="{{ 'assets/features/mp_deploy.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="multiplatform-deploy">Multi-platform deploy</h2>
      <hr>
      <em>Deploy games everywhere!</em>
      <ul>
        <li>Mobile platforms: iOS, Android, BlackBerry OS</li>
        <li>Desktop platforms: Windows, OS X, Linux, *BSD, Haiku</li>
        <li>Web Platforms: HTML5 (via Emscripten)</li>
        <!--<li>Consoles: PlayStation 3, PlayStation 4 and PlayStation Vita (only with license from Sony).</li>-->
        <li>One-click deploy &amp; export to most platforms. Easy to create custom builds too.</li>
      </ul>
    </div>
  </div>
  <div class="row feature-card feature-card-left">
    <div class="col-md-8 no-pad ov-hide hidden-md hidden-lg">
        <img class="full" src="{{ 'assets/features/collaborate.png'|theme }}">
    </div>
    <div class="col-md-4">
      <h2 id="collaborate">Collaborate</h2>
      <hr>
      <em>Godot is designed from the ground for teamwork.</em>
      <ul>
        <li>Filesystem usage is friendly to popular version control systems (Git, Subversion, Mercurial, PlasticSCM, Perforce, …).</li>
        <li>Scene instancing makes teamwork a breeze, every team member can focus on their own scene. Be it a character, stage, … Edit without stepping on each other's toes.</li>
        <li>Text-based descriptive and optimal scene format.</li>
        <li>Script syntax supported by GitHub.</li>
      </ul>
    </div>
    <div class="col-md-8 no-pad ov-hide hidden-xs hidden-sm">
        <img class="full" src="{{ 'assets/features/collaborate.png'|theme }}">
    </div>
  </div>
  <div class="call-to-action">
    <p>Start making games today!</p>
    <a class="button button-success" href="/download">Download</a>
  </div>
</div>
{% partial "footer" %}
</html>