Files
godot-vscode-plugin/tsconfig.json
Daelon Suzuka a4c1181894 Rewrite debugger for Godot 4 support + improved maintainability (#452)
* Significantly rework the debugger to add Godot 4 support.

* Simplify debugger internal message handling and shorten code paths, to enable easier maintenance in the future.

* Streamline debugger configs: almost all fields are now optional, and the debugger should work out-of-the-box in a wider set of situations.

* Add guardrails, error handling, and input prompts to help guide the user to correct usage/configuration.

* Add the following commands:
  *  godotTools.debugger.debugCurrentFile
  *  godotTools.debugger.debugPinnedFile
  *  godotTools.debugger.pinFile
  *  godotTools.debugger.unpinFile
  *  godotTools.debugger.openPinnedFile

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Co-authored-by: RedMser <redmser.jj2@gmail.com>
Co-authored-by: Zachary Gardner <30502195+ZachIsAGardner@users.noreply.github.com>
2023-11-12 07:46:44 -08:00

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{
"compilerOptions": {
"module": "commonjs",
"target": "es2020",
"outDir": "out",
"lib": [
"es2022",
"dom"
],
"sourceMap": true,
"rootDir": "src",
"strict": false,
"allowJs": true
},
"exclude": [
"node_modules",
"out",
"tools"
]
}