mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2025-12-31 13:48:24 +03:00
- Redesigned the representation of godot objects to match internal structure of godot server - Lazy evaluation for the godot objects - Stack frames now can be switched with variables updated
916 lines
25 KiB
JSON
916 lines
25 KiB
JSON
{
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|
"name": "godot-tools",
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"displayName": "godot-tools",
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"icon": "icon.png",
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"version": "2.4.0",
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"description": "Tools for game development with Godot Engine and GDScript",
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"repository": {
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"type": "git",
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"url": "https://github.com/godotengine/godot-vscode-plugin"
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},
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"bugs": {
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"url": "https://github.com/godotengine/godot-vscode-plugin/issues"
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},
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"license": "MIT",
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"author": "The Godot Engine community",
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"publisher": "geequlim",
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"engines": {
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"vscode": "^1.96.0"
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},
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"categories": [
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"Programming Languages",
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"Linters",
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"Snippets",
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"Debuggers",
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"Formatters",
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"Other"
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],
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"activationEvents": [
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"workspaceContains:project.godot",
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"onDebugResolve:godot"
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],
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"main": "./out/extension.js",
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"scripts": {
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"compile": "tsc -p ./",
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"lint": "eslint ./src --quiet",
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"watch": "tsc -watch -p ./",
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"package": "vsce package",
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"vscode:prepublish": "npm run esbuild-base -- --minify",
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"esbuild-base": "esbuild ./src/extension.ts --bundle --outfile=out/extension.js --external:vscode --format=cjs --platform=node",
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"esbuild": "npm run esbuild-base -- --sourcemap",
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"esbuild-watch": "npm run esbuild-base -- --sourcemap --watch",
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"generate-icons": "ts-node tools/generate_icons.ts",
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"test": "vscode-test"
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},
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"contributes": {
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"customEditors": [
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{
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"viewType": "gddoc",
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"displayName": "Godot Documentation",
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"selector": [
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{
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"filenamePattern": "*.gddoc"
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}
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]
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}
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|
],
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"commands": [
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{
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"category": "Godot Tools",
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"command": "godotTools.openEditor",
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"title": "Open workspace with Godot editor"
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|
},
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{
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"category": "Godot Tools",
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"command": "godotTools.startLanguageServer",
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"title": "Start the GDScript Language Server for this workspace"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.stopLanguageServer",
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"title": "Stop the GDScript Language Server for this workspace"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.listGodotClasses",
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"title": "List Godot classes"
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|
},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.inspectNode",
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"title": "Inspect Remote Node",
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"icon": {
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"light": "resources/godot_icons/light/GuiVisibilityVisible.svg",
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"dark": "resources/godot_icons/dark/GuiVisibilityVisible.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.refreshSceneTree",
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"title": "Refresh",
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"icon": {
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"light": "resources/godot_icons/light/Reload.svg",
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"dark": "resources/godot_icons/dark/Reload.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.refreshInspector",
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"title": "Refresh",
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"icon": {
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"light": "resources/godot_icons/light/Reload.svg",
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"dark": "resources/godot_icons/dark/Reload.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.editValue",
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"title": "Edit value",
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"icon": {
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"light": "resources/godot_icons/light/Edit.svg",
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"dark": "resources/godot_icons/dark/Edit.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.debugCurrentFile",
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"title": "Debug Current File",
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"icon": {
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"light": "resources/godot_icons/light/PlayScene.svg",
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"dark": "resources/godot_icons/dark/PlayScene.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.debugPinnedFile",
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"title": "Debug Pinned File",
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"icon": {
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"light": "resources/godot_icons/light/Play.svg",
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"dark": "resources/godot_icons/dark/Play.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.pinFile",
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"title": "Pin Scene File",
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"icon": "resources/pin_off.svg"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.unpinFile",
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"title": "Unpin Scene File",
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"icon": "resources/pin_on.svg"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.debugger.openPinnedFile",
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"title": "Open the currently pinned scene"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.refresh",
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"title": "Refresh Scene Preview",
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"icon": {
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"light": "resources/godot_icons/light/Reload.svg",
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"dark": "resources/godot_icons/dark/Reload.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.openCurrentScene",
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"title": "Open the Scene Preview's current scene",
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"icon": {
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"light": "resources/godot_icons/light/PackedScene.svg",
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"dark": "resources/godot_icons/dark/PackedScene.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.openMainScript",
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"title": "Open the main script of the Scene Preview's current scene",
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"icon": {
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"light": "resources/godot_icons/light/Script.svg",
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"dark": "resources/godot_icons/dark/Script.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.lock",
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"title": "Lock Scene Preview",
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"icon": {
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"light": "resources/godot_icons/light/Unlock.svg",
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"dark": "resources/godot_icons/dark/Unlock.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.unlock",
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"title": "Unlock Scene Preview",
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"icon": {
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"light": "resources/godot_icons/light/Lock.svg",
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"dark": "resources/godot_icons/dark/Lock.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.goToDefinition",
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"title": "Go to Definition"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.openDocumentation",
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"title": "Open Documentation"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.copyNodePath",
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"title": "Copy Node Path"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.copyResourcePath",
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"title": "Copy Resource Path"
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.openScene",
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"title": "Open Scene",
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"icon": {
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"light": "resources/InstanceOptions.svg",
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"dark": "resources/InstanceOptions.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.scenePreview.openScript",
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"title": "Open Script",
|
|
"icon": {
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"light": "resources/godot_icons/light/Script.svg",
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"dark": "resources/godot_icons/dark/Script.svg"
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}
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},
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{
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"category": "Godot Tools",
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"command": "godotTools.switchSceneScript",
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"title": "Switch Scene/Script"
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},
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{
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"category": "Godot Tools",
|
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"command": "godotTools.copyResourcePath",
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"title": "Copy Resource Path"
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}
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],
|
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"keybindings": [
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{
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"command": "godotTools.switchSceneScript",
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"key": "alt+o",
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"when": "editorLangId in godotTools.context.godotFiles && editorTextFocus"
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}
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],
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"configuration": {
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"type": "object",
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"title": "Godot Tools",
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"properties": {
|
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"godotTools.documentation.pageScale": {
|
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"type": "integer",
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"default": 100,
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"minimum": 50,
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"maximum": 200,
|
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"description": "Scale factor (%) to apply to the Godot documentation viewer."
|
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},
|
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"godotTools.documentation.displayMinimap":{
|
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"type": "boolean",
|
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"default": true,
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"description": "Whether to display the minimap for the Godot documentation viewer."
|
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},
|
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"godotTools.editorPath.godot3": {
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"type": "string",
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"default": "godot3",
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"description": "Path to the Godot 3 editor executable"
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},
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"godotTools.editorPath.godot4": {
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"type": "string",
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"default": "godot",
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"description": "Path to the Godot 4 editor executable"
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},
|
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"godotTools.editor.verbose": {
|
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"type": "boolean",
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"default": false,
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"description": "Whether to launch the Godot Editor with the --verbose flag"
|
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},
|
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"godotTools.editor.revealTerminal": {
|
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"type": "boolean",
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"default": true,
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"description": "Whether to reveal the terminal when launching the Godot Editor"
|
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},
|
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"godotTools.formatter.maxEmptyLines": {
|
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"type": "string",
|
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"enum": [
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"1",
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"2"
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],
|
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"enumDescriptions": [
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"1 empty line. A more compact style.",
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"2 empty lines. Conforms to the official GDScript style guide."
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],
|
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"default": "2",
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"description": "Number of empty lines allowed anywhere in the file"
|
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},
|
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"godotTools.formatter.denseFunctionParameters": {
|
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"type": "boolean",
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"default": false,
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"description": "Whether extra space should be removed from function parameter lists"
|
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},
|
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"godotTools.lsp.serverHost": {
|
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"type": "string",
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"default": "127.0.0.1",
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"description": "The server host of the GDScript language server"
|
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},
|
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"godotTools.lsp.serverPort": {
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"type": "number",
|
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"default": 6008,
|
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"minimum": 0,
|
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"maximum": 65535,
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"description": "The server port of the GDScript language server"
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},
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"godotTools.lsp.headless": {
|
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"type": "boolean",
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"default": false,
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"description": "Whether to launch the LSP as a headless child process"
|
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},
|
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"godotTools.lsp.autoReconnect.enabled": {
|
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"type": "boolean",
|
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"default": true,
|
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"description": "Whether the plugin should attempt to reconnect to the GDScript language server"
|
|
},
|
|
"godotTools.lsp.autoReconnect.cooldown": {
|
|
"type": "number",
|
|
"default": 3000,
|
|
"description": "The number of milliseconds to wait before attempting to reconnect"
|
|
},
|
|
"godotTools.lsp.autoReconnect.attempts": {
|
|
"type": "number",
|
|
"default": 10,
|
|
"description": "How many times the client will attempt to reconnect"
|
|
},
|
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"godotTools.scenePreview.previewRelatedScenes": {
|
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"enum": [
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"anyFolder",
|
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"sameFolder",
|
|
"off"
|
|
],
|
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"enumDescriptions": [
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"Attempt to preview a related scene from anywhere in the workspace.",
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"Attempt to preview a related scene from the same folder.",
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"Do not attempt to preview a related scene."
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],
|
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"default": "sameFolder",
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"description": "Controls where the Scene Preview will search for related scenes when viewing a script file."
|
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},
|
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"godotTools.inlayHints.gdscript": {
|
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"type": "boolean",
|
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"default": false,
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"description": "Whether to enable inlay hints in GDScript files (experimental)"
|
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},
|
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"godotTools.inlayHints.gdresource": {
|
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"type": "boolean",
|
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"default": true,
|
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"description": "Whether to enable inlay hints in GDResource (.tscn, .tres, etc) files"
|
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}
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}
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},
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"languages": [
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{
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"id": "gdscript",
|
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"aliases": [
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"GDScript",
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"gdscript"
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],
|
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"extensions": [
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".gd"
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],
|
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"configuration": "./configurations/gdscript.language-configuration.json"
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},
|
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{
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"id": "gdscene",
|
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"aliases": [
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"GDScene",
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"gdscene"
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],
|
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"extensions": [
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".tscn"
|
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],
|
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"configuration": "./configurations/gdresource.language-configuration.json"
|
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},
|
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{
|
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"id": "gdresource",
|
|
"aliases": [
|
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"GDResource",
|
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"gdresource"
|
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],
|
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"extensions": [
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".godot",
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".tres",
|
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".import",
|
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".gdns",
|
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".gdnlib"
|
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],
|
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"configuration": "./configurations/gdresource.language-configuration.json"
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},
|
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{
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"id": "gdshader",
|
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"aliases": [
|
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"gdshader"
|
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],
|
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"extensions": [
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".gdshader",
|
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".gdshaderinc"
|
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],
|
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"configuration": "./configurations/gdshader.language-configuration.json"
|
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}
|
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],
|
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"grammars": [
|
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{
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"language": "gdscript",
|
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"scopeName": "source.gdscript",
|
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"path": "./syntaxes/GDScript.tmLanguage.json"
|
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},
|
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{
|
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"language": "gdresource",
|
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"scopeName": "source.gdresource",
|
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"path": "./syntaxes/GDResource.tmLanguage.json"
|
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},
|
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{
|
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"language": "gdscene",
|
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"scopeName": "source.gdresource",
|
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"path": "./syntaxes/GDResource.tmLanguage.json"
|
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},
|
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{
|
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"language": "gdshader",
|
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"scopeName": "source.gdshader",
|
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"path": "./syntaxes/GDShader.tmLanguage.json"
|
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}
|
|
],
|
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"semanticTokenScopes": [
|
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{
|
|
"scopes": {
|
|
"nodePath": [
|
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"constant.character.escape"
|
|
]
|
|
}
|
|
}
|
|
],
|
|
"snippets": [
|
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{
|
|
"language": "gdscript",
|
|
"path": "./configurations/snippets.json"
|
|
}
|
|
],
|
|
"debuggers": [
|
|
{
|
|
"type": "godot",
|
|
"label": "GDScript Godot Debug",
|
|
"runtime": "node",
|
|
"configurationAttributes": {
|
|
"launch": {
|
|
"required": [],
|
|
"properties": {
|
|
"project": {
|
|
"type": "string",
|
|
"description": "Absolute path to a directory with a project.godot file.",
|
|
"default": "${workspaceFolder}"
|
|
},
|
|
"address": {
|
|
"type": "string",
|
|
"description": "The IP address for the Godot remote debugger to use.",
|
|
"default": "127.0.0.1"
|
|
},
|
|
"port": {
|
|
"type": "number",
|
|
"description": "The port number for the Godot remote debugger to use.",
|
|
"default": 6007
|
|
},
|
|
"scene": {
|
|
"type": "string",
|
|
"enum": [
|
|
"main",
|
|
"current",
|
|
"pinned"
|
|
],
|
|
"enumDescriptions": [
|
|
"Launch the 'main_scene' specified in project.godot",
|
|
"Launch the scene (or related scene) in the current editor",
|
|
"Launch the pinned scene"
|
|
],
|
|
"description": "Scene file to run when debugging. Choices are 'main', 'current', 'pinned', or providing a custom path to a scene.",
|
|
"default": ""
|
|
},
|
|
"editor_path": {
|
|
"type": "string",
|
|
"description": "Absolute path to the Godot executable to be used for this debug profile.",
|
|
"default": false
|
|
},
|
|
"profiling": {
|
|
"type": "boolean",
|
|
"description": "Enable profiling in the script debugger.",
|
|
"default": false
|
|
},
|
|
"single_threaded_scene": {
|
|
"type": "boolean",
|
|
"description": "Scene tree runs in single-threaded mode. Sub-thread groups are disabled and run on the main thread. (Godot 4 only)",
|
|
"default": false
|
|
},
|
|
"debug_collisions": {
|
|
"type": "boolean",
|
|
"description": "Show collision shapes when running the scene.",
|
|
"default": false
|
|
},
|
|
"debug_paths": {
|
|
"type": "boolean",
|
|
"description": "Show navigation polygons when running the scene. (Godot 4 only)",
|
|
"default": false
|
|
},
|
|
"debug_navigation": {
|
|
"type": "boolean",
|
|
"description": "Show navigation polygons when running the scene.",
|
|
"default": false
|
|
},
|
|
"debug_avoidance": {
|
|
"type": "boolean",
|
|
"description": "Show navigation avoidance debug visuals when running the scene. (Godot 4 only)",
|
|
"default": false
|
|
},
|
|
"debug_stringnames": {
|
|
"type": "boolean",
|
|
"description": "Print all StringName allocations to stdout when the engine quits. (Godot 4 only)",
|
|
"default": false
|
|
},
|
|
"frame_delay": {
|
|
"type": "number",
|
|
"description": "Simulate high CPU load (delay each frame by <ms> milliseconds)."
|
|
},
|
|
"time_scale": {
|
|
"type": "number",
|
|
"description": "Force time scale (higher values are faster, 1.0 is normal speed)."
|
|
},
|
|
"disable_vsync": {
|
|
"type": "boolean",
|
|
"description": "Forces disabling of vertical synchronization, even if enabled in the project settings. Does not override driver-level V-Sync enforcement. (Godot 4 only)",
|
|
"default": false
|
|
},
|
|
"fixed_fps": {
|
|
"type": "number",
|
|
"description": "Force a fixed number of frames per second. This setting disables real-time synchronization."
|
|
},
|
|
"additional_options": {
|
|
"type": "string",
|
|
"description": "Additional command line arguments.",
|
|
"default": ""
|
|
}
|
|
}
|
|
},
|
|
"attach": {
|
|
"required": [],
|
|
"properties": {
|
|
"address": {
|
|
"type": "string",
|
|
"description": "The IP address for the Godot remote debugger to use.",
|
|
"default": "127.0.0.1"
|
|
},
|
|
"port": {
|
|
"type": "number",
|
|
"description": "The port number for the Godot remote debugger to use.",
|
|
"default": 6007
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"initialConfigurations": [
|
|
{
|
|
"name": "GDScript: Launch Project",
|
|
"type": "godot",
|
|
"request": "launch",
|
|
"project": "${workspaceFolder}",
|
|
"debug_collisions": false,
|
|
"debug_paths": false,
|
|
"debug_navigation": false,
|
|
"additional_options": ""
|
|
}
|
|
],
|
|
"configurationSnippets": [
|
|
{
|
|
"label": "GDScript: Launch Project",
|
|
"description": "A config to launch the current project.",
|
|
"body": {
|
|
"name": "GDScript: Launch Project",
|
|
"type": "godot",
|
|
"request": "launch",
|
|
"project": "${workspaceFolder}",
|
|
"debug_collisions": false,
|
|
"debug_paths": false,
|
|
"debug_navigation": false,
|
|
"additional_options": ""
|
|
}
|
|
},
|
|
{
|
|
"label": "GDScript: Launch Current File",
|
|
"description": "A config to launch the currently open scene.",
|
|
"body": {
|
|
"name": "GDScript: Launch Current File",
|
|
"type": "godot",
|
|
"request": "launch",
|
|
"scene": "current",
|
|
"project": "${workspaceFolder}",
|
|
"additional_options": ""
|
|
}
|
|
},
|
|
{
|
|
"label": "GDScript: Launch Pinned File",
|
|
"description": "A config to launch the currently pinned scene.",
|
|
"body": {
|
|
"name": "GDScript: Launch Pinned File",
|
|
"type": "godot",
|
|
"request": "launch",
|
|
"scene": "pinned",
|
|
"project": "${workspaceFolder}",
|
|
"additional_options": ""
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"breakpoints": [
|
|
{
|
|
"language": "gdscript"
|
|
}
|
|
],
|
|
"viewsContainers": {
|
|
"activitybar": [
|
|
{
|
|
"id": "godotTools",
|
|
"title": "Godot Tools",
|
|
"icon": "resources/godot_icon.svg"
|
|
}
|
|
]
|
|
},
|
|
"views": {
|
|
"debug": [
|
|
{
|
|
"id": "activeSceneTree",
|
|
"name": "Active Scene Tree"
|
|
},
|
|
{
|
|
"id": "inspectNode",
|
|
"name": "Inspector"
|
|
}
|
|
],
|
|
"godotTools": [
|
|
{
|
|
"id": "scenePreview",
|
|
"name": "Scene Preview"
|
|
}
|
|
]
|
|
},
|
|
"viewsWelcome": [
|
|
{
|
|
"view": "activeSceneTree",
|
|
"contents": "Scene Tree data has not been requested"
|
|
},
|
|
{
|
|
"view": "inspectNode",
|
|
"contents": "Node has not been inspected"
|
|
},
|
|
{
|
|
"view": "scenePreview",
|
|
"contents": "Open a Scene to see a preview of its structure"
|
|
}
|
|
],
|
|
"menus": {
|
|
"commandPalette": [
|
|
{
|
|
"command": "godotTools.listGodotClasses",
|
|
"when": "godotTools.context.connectedToLSP"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.goToDefinition",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openDocumentation",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.copyNodePath",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.copyResourcePath",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScript",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScene",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.editValue",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.inspectNode",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.refreshSceneTree",
|
|
"when": "false"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.refreshInspector",
|
|
"when": "false"
|
|
}
|
|
],
|
|
"view/title": [
|
|
{
|
|
"command": "godotTools.debugger.refreshSceneTree",
|
|
"when": "view == activeSceneTree",
|
|
"group": "navigation"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.refreshInspector",
|
|
"when": "view == inspectNode",
|
|
"group": "navigation"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.lock",
|
|
"when": "view == scenePreview && !godotTools.context.scenePreview.locked",
|
|
"group": "navigation@1"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.unlock",
|
|
"when": "view == scenePreview && godotTools.context.scenePreview.locked",
|
|
"group": "navigation@1"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.refresh",
|
|
"when": "view == scenePreview",
|
|
"group": "navigation@2"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openMainScript",
|
|
"when": "view == scenePreview",
|
|
"group": "navigation@3"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openCurrentScene",
|
|
"when": "view == scenePreview",
|
|
"group": "navigation@4"
|
|
}
|
|
],
|
|
"view/item/context": [
|
|
{
|
|
"command": "godotTools.debugger.inspectNode",
|
|
"when": "view == activeSceneTree",
|
|
"group": "inline"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.inspectNode",
|
|
"when": "view == inspectNode && viewItem == remote_object",
|
|
"group": "inline"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.editValue",
|
|
"when": "view == inspectNode && viewItem == editable_value",
|
|
"group": "inline"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.goToDefinition",
|
|
"when": "view == scenePreview",
|
|
"group": "1@1"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openDocumentation",
|
|
"when": "view == scenePreview",
|
|
"group": "1@1"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.copyNodePath",
|
|
"when": "view == scenePreview"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.copyResourcePath",
|
|
"when": "view == scenePreview && viewItem =~ /hasResourcePath/"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScene",
|
|
"when": "view == scenePreview && viewItem =~ /openable/",
|
|
"group": "1@2"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScript",
|
|
"when": "view == scenePreview && viewItem =~ /hasScript/",
|
|
"group": "1@2"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScene",
|
|
"when": "view == scenePreview && viewItem =~ /openable/",
|
|
"group": "inline"
|
|
},
|
|
{
|
|
"command": "godotTools.scenePreview.openScript",
|
|
"when": "view == scenePreview && viewItem =~ /hasScript/",
|
|
"group": "inline"
|
|
}
|
|
],
|
|
"explorer/context": [
|
|
{
|
|
"command": "godotTools.debugger.pinFile",
|
|
"group": "2_workspace",
|
|
"when": "resourceLangId in godotTools.context.sceneLikeFiles && !(resourcePath in godotTools.context.pinnedScene)"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.unpinFile",
|
|
"group": "2_workspace",
|
|
"when": "resourceLangId in godotTools.context.sceneLikeFiles && (resourcePath in godotTools.context.pinnedScene)"
|
|
},
|
|
{
|
|
"command": "godotTools.copyResourcePath",
|
|
"group": "6_copypath"
|
|
}
|
|
],
|
|
"editor/title/run": [
|
|
{
|
|
"command": "godotTools.debugger.debugCurrentFile",
|
|
"group": "navigation@10",
|
|
"when": "editorLangId in godotTools.context.sceneLikeFiles && !isInDiffEditor && !virtualWorkspace"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.debugPinnedFile",
|
|
"group": "navigation@10",
|
|
"when": "editorLangId in godotTools.context.sceneLikeFiles && !isInDiffEditor && !virtualWorkspace"
|
|
}
|
|
],
|
|
"editor/title": [
|
|
{
|
|
"command": "godotTools.debugger.pinFile",
|
|
"group": "navigation@11",
|
|
"when": "editorLangId in godotTools.context.sceneLikeFiles && !isInDiffEditor && !virtualWorkspace && !(resourcePath in godotTools.context.pinnedScene)"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.unpinFile",
|
|
"group": "navigation@11",
|
|
"when": "editorLangId in godotTools.context.sceneLikeFiles && !isInDiffEditor && !virtualWorkspace && (resourcePath in godotTools.context.pinnedScene)"
|
|
}
|
|
],
|
|
"editor/title/context": [
|
|
{
|
|
"command": "godotTools.copyResourcePath",
|
|
"group": "1_godot"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.pinFile",
|
|
"group": "1_godot",
|
|
"when": "resourceLangId in godotTools.context.sceneLikeFiles && !(resourcePath in godotTools.context.pinnedScene)"
|
|
},
|
|
{
|
|
"command": "godotTools.debugger.unpinFile",
|
|
"group": "1_godot",
|
|
"when": "resourceLangId in godotTools.context.sceneLikeFiles && (resourcePath in godotTools.context.pinnedScene)"
|
|
}
|
|
],
|
|
"editor/context": [
|
|
{
|
|
"command": "godotTools.switchSceneScript",
|
|
"when": "editorLangId in godotTools.context.godotFiles",
|
|
"group": "custom1@1"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"devDependencies": {
|
|
"@types/chai": "^4.3.11",
|
|
"@types/chai-as-promised": "^8.0.1",
|
|
"@types/chai-subset": "^1.3.5",
|
|
"@types/marked": "^4.0.8",
|
|
"@types/mocha": "^10.0.6",
|
|
"@types/node": "^18.19.75",
|
|
"@types/prismjs": "^1.16.8",
|
|
"@types/vscode": "^1.96.0",
|
|
"@types/ws": "^8.5.4",
|
|
"@typescript-eslint/eslint-plugin": "^5.57.1",
|
|
"@typescript-eslint/eslint-plugin-tslint": "^5.57.1",
|
|
"@typescript-eslint/parser": "^5.57.1",
|
|
"@vscode/test-cli": "^0.0.10",
|
|
"@vscode/test-electron": "^2.3.8",
|
|
"@vscode/vsce": "^2.29.0",
|
|
"chai": "^4.5.0",
|
|
"chai-as-promised": "^8.0.1",
|
|
"chai-subset": "^1.6.0",
|
|
"esbuild": "^0.17.15",
|
|
"eslint": "^8.37.0",
|
|
"mocha": "^10.8.2",
|
|
"sinon": "^19.0.2",
|
|
"ts-node": "^10.9.1",
|
|
"tsconfig-paths": "^4.2.0",
|
|
"tslint": "^5.20.1",
|
|
"typescript": "^5.2.2"
|
|
},
|
|
"dependencies": {
|
|
"@vscode/debugadapter": "^1.68.0",
|
|
"@vscode/debugprotocol": "^1.68.0",
|
|
"await-notify": "^1.0.1",
|
|
"global": "^4.4.0",
|
|
"marked": "^4.0.11",
|
|
"net": "^1.0.2",
|
|
"prismjs": "^1.17.1",
|
|
"terminate": "^2.5.0",
|
|
"vscode-languageclient": "^7.0.0",
|
|
"vscode-oniguruma": "^2.0.1",
|
|
"vscode-textmate": "^9.0.0",
|
|
"ws": "^8.17.1",
|
|
"ya-bbcode": "^4.0.0"
|
|
}
|
|
}
|