mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2025-12-31 13:48:24 +03:00
* Updated Godot icons (and removed old ones) * Improve "Debug Pinned Scene" command by making the pinned scene persist between VSCode sessions * Fix scene file highlighting not working * Fix ScenePreview not working in Godot 3 * Add buttons for relevant actions to ScenePreview items * Add internal document links for SubResource() and ExtResource() statements in scene files * Add hover for SubResource() and ExtResource() statements in scene files * Improve ability to right click -> open docs for methods of builtin types (doesn't always work) * Add a file decorator to show the pinned debug file in the filesystem view/editor tabs * Add item decorators to the Scene Preview to show Node attributes more clearly * Updated readme * Overhauled documentation viewer * Added GDScript formatter * Add (disabled) experimental providers for custom completions, semantic tokens, and tasks * Lots of internal refactoring
41 lines
724 B
JSON
41 lines
724 B
JSON
{
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"comments": {
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"lineComment": "#"
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},
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{ "open": "{", "close": "}" },
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{ "open": "[", "close": "]" },
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{ "open": "(", "close": ")" },
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{ "open": "\"", "close": "\"", "notIn": ["string", "comment"] },
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{ "open": "'", "close": "'", "notIn": ["string", "comment"] }
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],
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"autoCloseBefore": ";:.,=}])>` \n\t",
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["'", "'"]
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"markers": {
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"start": "^\\s*#\\s*region\\b",
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"end": "^\\s*#\\s*endregion\\b"
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{
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"beforeText": ":\\s*$",
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