Files
godot-vscode-plugin/.vscode/launch.json
MichaelXt 53f48ede63 DebugAdapter variables overhaul (#793)
- Redesigned the representation of godot objects to match internal structure of godot server
- Lazy evaluation for the godot objects
- Stack frames now can be switched with variables updated
2025-02-22 12:17:55 -05:00

74 lines
1.8 KiB
JSON

// A launch configuration that compiles the extension and then opens it inside a new window
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
{
"version": "0.2.0",
"configurations": [
{
"name": "Run Extension",
"type": "extensionHost",
"request": "launch",
"runtimeExecutable": "${execPath}",
"args": [
"--extensionDevelopmentPath=${workspaceFolder}"
],
"outFiles": [
"${workspaceFolder}/out/**/*.js"
],
"skipFiles": [
"**/extensionHostProcess.js",
"<node_internals>/**/*.js"
],
"preLaunchTask": "npm: watch",
"env": {
"VSCODE_DEBUG_MODE": "true"
}
},
{
"name": "Run Extension with workspace file",
"type": "extensionHost",
"request": "launch",
"runtimeExecutable": "${execPath}",
"args": [
"--profile=temp",
"--extensionDevelopmentPath=${workspaceFolder}",
"${workspaceFolder}/test_projects/test-dap-project-godot4"
],
"outFiles": [
"${workspaceFolder}/out/**/*.js"
],
"skipFiles": [
"**/extensionHostProcess.js",
"<node_internals>/**/*.js"
],
"preLaunchTask": "npm: watch",
"env": {
"VSCODE_DEBUG_MODE": "true"
}
},
{
"name": "Run Extension with local workspace file",
"type": "extensionHost",
"request": "launch",
"runtimeExecutable": "${execPath}",
"args": [
"--profile=temp",
"--extensionDevelopmentPath=${workspaceFolder}",
"${workspaceFolder}/workspace.code-workspace"
],
"outFiles": [
"${workspaceFolder}/out/**/*.js"
],
"skipFiles": [
"**/extensionHostProcess.js",
"<node_internals>/**/*.js"
],
"preLaunchTask": "npm: watch",
"env": {
"VSCODE_DEBUG_MODE": "true"
}
},
]
}