Files
godot-vscode-plugin/.eslintrc.json
Daelon Suzuka a4c1181894 Rewrite debugger for Godot 4 support + improved maintainability (#452)
* Significantly rework the debugger to add Godot 4 support.

* Simplify debugger internal message handling and shorten code paths, to enable easier maintenance in the future.

* Streamline debugger configs: almost all fields are now optional, and the debugger should work out-of-the-box in a wider set of situations.

* Add guardrails, error handling, and input prompts to help guide the user to correct usage/configuration.

* Add the following commands:
  *  godotTools.debugger.debugCurrentFile
  *  godotTools.debugger.debugPinnedFile
  *  godotTools.debugger.pinFile
  *  godotTools.debugger.unpinFile
  *  godotTools.debugger.openPinnedFile

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Co-authored-by: RedMser <redmser.jj2@gmail.com>
Co-authored-by: Zachary Gardner <30502195+ZachIsAGardner@users.noreply.github.com>
2023-11-12 07:46:44 -08:00

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{
"env": {
"node": true
},
"extends": [
"eslint:recommended",
"plugin:@typescript-eslint/recommended"
],
"ignorePatterns": [
"out/**",
"node_modules/**",
"prism.js"
],
"overrides": [
],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": [
"@typescript-eslint",
"@typescript-eslint/tslint"
],
"rules": {
"@typescript-eslint/no-empty-function": "off",
"@typescript-eslint/no-explicit-any": "off",
"@typescript-eslint/no-unused-vars": "off",
"@typescript-eslint/no-inferrable-types": "off",
"@typescript-eslint/ban-types": "warn",
"no-async-promise-executor": "warn",
"no-inner-declarations": "warn",
"no-prototype-builtins": "warn",
"no-constant-condition": "warn",
"prefer-const": "warn",
"no-useless-escape": "off",
"no-var": "off",
"indent": [
"off",
"tab"
],
"linebreak-style": [
"off",
"windows"
],
"quotes": [
"warn",
"double"
],
"semi": [
"error",
"always"
]
}
}